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CaptainPossum

CaptainPossumLevel 36

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Yes...there's just this small problem of a pandemic in the way haha.

Played my first game of#A War of Whispers this week. Unfortunately it was two player and also most of our empire allegiances just happened to align so it really wasn't a good experience. 

I feel like there is a really good game in there that should never ever be played two player. 

I was unaware of my ownership of this site. Cool. 

your stated issue is that they took your images without permission. Google does the same yet you aren't complaining. Linking does make it different but that wasn't your complaint. 

Don't tell me where I do and do not belong, thank you.

Please provide any example of Google attributing ownership to individual BGG users. I'll wait.

All these people worked up about a site scraping their data for its own use and profit are in for a real shock when they eventually learn about a company called Google.

I joined BGA about a year ago after lets just say some over-enthusiastic forum moderation by a certain BGG mod that fancies himself a Roman emperor or something and I couldn't care less about this "controversy." Seriously, this isolation and lack of board gaming is getting to people.

Played with 2 players.

Played with 3 players.

Played Catan

Played with 3 players.

Played Catan

Played with 3 players.

Played with 3 players.

Played with 3 players.

Played with 3 players.

Played with 3 players.

Played with 3 players.

Missions 1-7

Played with 3 players.

Played with 3 players.

Missions 5-6 5:2 6:1

Played with 2 players.

Sword Beach - Germans

Played with 2 players.

Pointe Du Hoc - Germans

Played with 3 players.

Mission 4 4:3

#XCOM: The Board Game was the biggest bump I saw, moving from 37th to 4th.

There was so much movement that I hadn't even picked up on the stationary ones that you pointed out.

The new spreadsheet with play time factored has been added to the OP now. It changed things a lot and for the better I think.

I'm actually redoing the formula to account for that. I am adding a column with average play time as per BGG and then reconfiguring the formula a bit to rebalance things. Not quite done but so far I really like the output. There are a couple games near the top of the current list that never quite sat right with me and the new formula definitely corrects that.

Working on this idea now...adding in average game time as per BGG and reworking the formula. I like it!

 

You could also tweak the formula. Mine intentionally devalues plays in favor of rating.

You could potentially just add an average time column and then work that into the formula...hmm I might do something like that myself.

I did not give consideration to time spent though that is an interesting angle. A game like Eclipe that tkaes 3 hrs to play vs 20 minutes for Star Realms certainly introduces some oddities into the ranking. I am happy with it as is though.

Played with 4 players.

Missions 1-3 1:2 2:1 3:1

I've tried to make the personal value list a topic here a few times months back but the website didn't like me posting spread sheet tables into a topic. Never got it to go through. Maybe I will give it another shot...

I think about this idea whenever I try to think about designing a game with a Christian theme or based on something in the Bible. Especially with Old Testament wars and battles...how would you represent God's role in that? How do you respectfully do that? Or create any kind of balanced game? If the Bible is God's word, do you really want to make a game that takes a story from it and possibly ends with a different outcome? 

 

I enjoy it but it does fall a little too much into the "multiplayer solitaire" territory for me to really love it.

On my Top Games by Personal Value list it ranks at number 16 out of 80 ranked games. Personal value being determined by a complex formula that factors in Rating, number of Plays, and Cost of the game, with weighting favoring overall Rating. So I've certianly gotten my money's worth out of it.

#Deep Space D-6 for me.

It is a bit more recent than your story but I only had a print and play copy of the game. My best friend had backed the game on kickstarter. Two years ago he died from cancer and after he passed, his wife gave me his copy of the game. He had never even played it. It was a year before I was able to bring myself to play it. Some day when his son is older, I plan on returning the game to him.

Poorly written rules. Looking at you, Heroes of Normandie. 

Played with 2 players.

Played with 2 players.

Played with 2 players.

Played Pan Am

Played with 3 players.

Played Cryptid

Played with 4 players.

Played Pan Am

Played with 3 players.

Played with 3 players.

  • #Quadropolis - This was my first game of this. Thinkier tile choices than #Suburbia but easier tile scoring.
  • #Mapmaker: The Gerrymandering Game - Another game of Mapmaker. Still really loving this one.
  • #Star Realms - Our first game in awhile. Between my son and I our series is scored with me at 17 games and him at 15 games with him taking this round.

Played with 3 players.

Raid - J and E vs Me

Played with 3 players.

Played with 3 players.

Played with 2 players.

Played with 2 players.

Played with 3 players.

#Mapmaker: The Gerrymandering Game

Just got this game on Friday and have played seven times already. I really like it for being a fun area majority game but it also really captures the feel of the consequences of gerrymandering. It is pretty abstract and the political theme isn't necessary but it is also non-partisan in its approach. The fun with the political theme comes from having a game group that comes from various political leanings playing together because it allows for trash talk.

For example, the uh burning cities aren't at all part of the game. One of our players thought it was more thematic though...

Mapmaker, with extra theme

Played with 3 players.

Played with 4 players.

Played with 4 players.

Played with 3 players.

Played with 2 players.

Played with 2 players.

Played with 2 players.

It was my 3rd time. It was just three of us playing and my previous times were with four and five players. I think it is definitely better at higher player counts but it was still fun. The one guy is already looking to buy his own copy if that gives you an indication of good it is.

The first games I have played in a few week were with friends I haven't seen since before the pandemic. We got together at a new board game cafe which had the misfortune of starting on construction just as the pandemic was hitting big. Board game cafes are a tough business during normal times. 

The food was okay. Paying $5 a person for gaming was weird, especially when we didn't use their game library. 

We played #QE

And #Eight-Minute Empire: Legends

Was the first time for both of my friends. QE was the bigger hit. 

Played with 3 players.

Played QE

Played with 3 players.

I'm not great at describing mechanics. But I wanted it to be an medium-light economic sim that uses ideas from the old Sim Farm computer game.

Well I've got my side job - market gardening - and I've got a design in the works for that.

My real job in, over-simplified terms, involves looking at dirty grocery store floors and toilets....I don't want to play that game.