Players represent one of the colonial countries (France, UK, Holland, etc.) sparring over the lands and riches of the Far East. There are only two kinds of units: sea and land. On a turn, each of your pieces has very few options: move into an adjoining territory or help another unit move into or defend an adjoining territory. With its incredibly simplistic movement mechanics fused to a significant negotiation element, this system is highly respected by many a gamer.
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