Greed: A game by Donald X. Vacation for 2-‐5 players. America. The late 60's. Following the Beat generation, hippies and the counter culture dominate the street scene now. So peace, love and understanding rule the day? Yeah right. Not everyone chooses to reject materialism. As post-‐war immigration and migration change the demographics of the US, gangs re-‐emerge as a form of identification, protection and ultimately. Wealth. The gang conflicts aren't just driven by territory. They are also driven by business opportunities. Gang bosses invest more and more into legal business affairs, but don't hesitate to unleash their thugs on the competition to gain an advantage. You are not the good guy this time. The stakes are high and your competitors are enemies - in the boardroom and on the street. It's gangland war and only Greed that counts! Make sure that you get your share of the city's wealth by any means legal or otherwise.