These reviews were left by users who have played the game. If you'd like to leave a review, you can start by going to the game page.
Overall, this would be a good grab if you wanted a 4X game in your collection. It's not anything ground breaking but it is easy to teach and plays smoothly. PROS -Everything from building up your forces, taking actions, and scoring points makes this a pretty easy to grok 4X game. The only exception to this might be rules for transit and movement which, with some more plays, would probably be a non-issue. -Combat is resolved very, very simply. -Ramps up considerably. CONS -Like a lot of 4X games, we were over an hour into the game before there was any direct conflict. This means there are several turns where you're simply building up and building up. -The luck of the draw with the A&C cards is kinda lame. House rule it to draw two, choose one? -I also didn't care for how the A&C cards' powers lasted for the whole game once revealed. -For such a huge board, there is a lot of dead space. Combine this with the fact that it's often hard to find room for all your chits and houses and it's kind of obnoxious. -25-point game end condition feels to me like the game overstays its welcome a bit. Shorten to 20-22?