On a hexagon built up from 56 triangles surrounded by a scoring track wall, rhombus-shaped buildings are placed onto two of the triangles or pawns are placed on intersections The pawns are scored when they are surrounded by buildings or at the end of the game, if a triangle near them can't be used for a rhombus.

An easy, fast tile-laying game in the tradition of "Auf Heller und Pfennig" by Knizia and "Isis and Osiris" by Schacht. New is the interaction of triangles and rhombuses which delivers some nice tactical moments.

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