Food Chain Magnate is a heavy strategy game about building a fast food chain. The focus is on building your company using a card-driven (human) resource management system. Players compete on a variable city map through purchasing, marketing and sales, and on a job market for key staff members.
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Very overwhelming and almost insultingly under-produced for the price, FCM manages to make up for it tremendously in game play.
After two games, I'm still having trouble figuring out how to do well in the game. I've got the rules down at this point, I just don't know how to put it all together yet to do well.
not the game i was hoping for, but understand the high rating for it
This was a tough one to rate. I respect the design a great deal, but it's simply too much of a muchness for me to want to play it more. I will happily do so if one of my groups brings it out and wants to play it, but I won't be the one suggesting it.