Brass: Lancashire

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Rating Summary (60 Total)


Beautiful game with such tight economic conditions. Excited to play Birmingham sometime.


This game is Martin Wallace at his best. What PoR does for a themey conflict game, Brass does for economic game. Thankfully, the online engine allows for many plays - otherwise I would be sadly thinking about how I could get my friends to play this one.


I really tried to not like this, as the designer is on my list of people not to do business with. But I just can't help but like the game. Between the theme and the implementation of the mechanics it is a really fun game.


7.5 After first play. Euro game with lots of strategies for players to take. Elements of luck as the cards picked can determine your options possibly more than they should, but perhaps its down to the player to make the best of the situation. Would like to play again. 18/5/2014 - rating changed to 8 after 2nd play. Yes there are fiddly scoring rules but the gameplay is engaging.


Original printing.


[b] :STAR: COMPLETE RATING: [/b] [c] [b]SCORE CRITERIA WEIGHTING ------- STAR RATING SCALE -------[/b] (10.0) FUN (x15): BORING :star::star::star::star::star::star::star::star::star::star: REALLY FUN (10.0) GAMEPLAY (x5): NO DEPTH :star::star::star::star::star::star::star::star::star::star: LOT OF DEPTH (FOR THE WEIGHT) (9.0) GAME FLOW (x5): FIDDLY :star::star::star::star::star::star::star::star::star::nostar: SILKY SMOOTH (9.0) DOWNTIMES (x2): LOT OF :star::star::star::star::star::star::star::star::star::nostar: ZERO (9.0) RANDOMNESS (x2): PURE LUCK :star::star::star::star::star::star::star::star::star::nostar: PURE SKILLS (10.0) MECHANICS (x2): BORING :star::star::star::star::star::star::star::star::star::star: INTERESTING / INNOVATIVE (9.0) REPLAYABILITY (x5): ZERO :star::star::star::star::star::star::star::star::star::nostar: INFINITE (8.0) SCALABILITY (x3): POOR :star::star::star::star::star::star::star::star::nostar::nostar: GREAT AT ALL PLAYER COUNTS (7.0) PORTABILITY (x1): BULKY :star::star::star::star::star::star::star::nostar::nostar::nostar: SUPER EASY TO PLAY ANYWHERE (7.0) THEME (x1): UNATTRACTIVE :star::star::star::star::star::star::star::nostar::nostar::nostar: ATTRACTIVE (9.0) AESTHETICS (x1): UGLY :star::star::star::star::star::star::star::star::star::nostar: GORGEOUS (10.0) COMPONENTS (x1): LOW QUALITY :star::star::star::star::star::star::star::star::star::star: HIGH QUALITY (10.0) VALUE (x2): TOO EXPENSIVE :star::star::star::star::star::star::star::star::star::star: REALLY CHEAP(LOW COST FOR WHAT WE GET) (8.0) SETUP TIME (x2): LONG :star::star::star::star::star::star::star::star::nostar::nostar: ZERO (10.0) GAME LENGTH (x2): TOO SHORT/LONG :star::star::star::star::star::star::star::star::star::star: JUST PERFECT (8.0) RULES COMPLEXITY (x1): COMPLEX :star::star::star::star::star::star::star::star::nostar::nostar: SIMPLE [/c] [b]TOTAL = 467/50 = 9.34[/b] :thumbsup: [b]POSITIVE POINTS:[/b] ++ Roxley Repring is gorgeous. ++ Rules are easy to learn, hard to master. Lots of tactical and strategic depth. ++ Tense interction between the players. :thumbsdown: [b]NEGATIVE POINTS:[/b] -- The theme is forgettable, as per usual with euro games. -- Nothing else.


Quite heavy and generally interesting, but it really feels dated and bland.


Masterful economic game of interconnected supply/demand systems. It's status as an all-time classic is well-earned, and it's one the great tactics-meets-strategy economic games. Trade notes: Edition for trade is the Eagle Gryphon edition. It is in excellent condition and includes a two-sided board with the 2p variant board.


After first play I love the subtle interaction and thinkyness of this game. Simple mechanics but a lot of strategy. Love the balance between tactics and long term strategy. Game is moving up after play two.


A bit too dry for me. The game play is also a bit counter intuitive.


The vast majority of my games are PBEM. All my [url=]PBEM games are here[/url]. 2009-02-10 - Bought 2009-09-07 - 1st play; only until the end of canal period. 2009-09-13 - 2nd play; more rules bungles but made it to the end! Excellent game. Very much exactly the kind of game I want to play! 2009-09-19 - "Speed Brass" started at 10:30pm and finished at 12:30 am. A few more rules errors but loads of fun 2009-09-23 - Got 98% of the rules down pat. Excellent game. Love it! 2017-07-16 - Sold old version river market 2018-08-07 - Arrived; Kickstarter version + Iron Clay fillout


Brass: Lancashire is obviously a strong design. The economy is dynamic and facilitates meaningful player interaction. There are various strategies to employ, but the 'fork in the road' comes far too early, and players risk being pigeon-holed by the quarter-mark. Additionally, unlike its sequel, Brass: Birmingham, where the final board state can vary drastically between plays, Lanchashire seems to develop in a repetitive arc, with players competing to secure a bigger piece of the end-state, rather than crafting the end-state. I respect the original, but will prefer the successor.


(10/17) 7. This type of game is right up my alley. Card driven, area control, engine building. Love everything about it. Looking forward to the suped-up reprint.