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Goddammit, Unlock. The puzzles are fine, sometimes even clever. The series is my least favorite of all the escape room games though. The instructions are vague, needlessly obtuse, and sometimes flat-out wrong. We've "failed" both Unlock decks we've tried, and neither time because we couldn't solve a puzzle. Knowing how to play the game shouldn't be the hardest puzzle in it, and The Island of Doctor Goorse was the worst of the two we tried. I'll still play another though.