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Fairly random in most aspects. Though there is a little bit of blocking, and moving certain ways to set up big scores. It was an interesting game, but I don't think it was that great a game.If you want a game where you really feel like your exploring places, try Tikal.
Played two games with my son, which were quite entertaining. I like the theme and the mechanics with the unexplored tiles. Easy to learn and easy to play, and it doesn't take too long. Traded this away to make room for new/better games.
This is a wonderful light game from Knizia, but too many people dismiss it too readily. There are still some good decisions to be made, and it plays quickly. Always seems to end too soon.
I liked it, but it only generated ho-hum reactions from my fellow players. The game itself is nice, but the exploration theme and set collection scoring don't mesh as tightly as other exploration games.
This is one of the first games I bought when I came back to board games. As I had younger kids this game got many plays in its early days. Now the kids are a bit bored of it and need something more challanging so this one does not get played. I must say this is a fantastic game for a family with young kids say 6-12. I just played a game with 3 adults and we all enjoyed it but much like carcassonne you feel like whatever you do there is no options just the best place to put a said piece. Overall Score 6, Appearence 8, Components 6, The Box (storage) 4, Rulebook 8, Ease of Play 8, Mechanics 7, Involvment 6, Replayability 7, Uniqueness 7, Luck 7 v Strategy 3 (The higher the number the more it leans that way.)