Trains board game
Trains board game

Trains

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Overall Rank: #364 | Trending Rank: #839
The railways of today are amazing things and bullet trains, freight trains and more keep entire countries running. From transporting the populace to carrying essential materials, trains play an integral part in a nation's power and economic development.

You will start with a small set of cards, but by building a more effective deck throughout the game, you will be able to place stations and lay rails over the maps of Osaka or Tokyo. Gain enough points from your railways and you will ultimately manage the most powerful railroads in modern Japan!


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User Ratings & Reviews

  • One of my first deck builders. It never grabbed me as probably didn't play with the right people.
  • by
    Looks like Dominion, but it ain't. It's better.
  • Sold July 25, 2017
  • No Review Description
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I got a couple of game days in this week so got to play quite a few games:

Scythe and Century were repeat plays. 

Every time I play Scythe I appreciate the game more.  It's definitely always in the running for my favourite game. 

Century: Spice Road is a game that fits perfectly in the time it takes.  I haven't played it enough to give definitive thoughts on it.  Generally speaking though I think it's a fine game and a good game for the time it takes.

Ethnos was fun and relatively quick.   I would call it a push your luck game combined with an area control game.  Much like Century Spice Road I think it works well with the play time.  I enjoyed it but I think if it was longer it might get frustrating due to the luck involved.

Tiny Towns was an interesting one!  Unfortunately we had to cut the play short which is a shame because I think the real game will start in the last half when you start running out of space.  I would definitely want another game of this.

Trains is deck builder with a map which we've seen before.  However, I really like the level of complexity it is at.  Where I found something like Tyrants of the Underdark to be fun but long I feel that Trains is easy to teach and a reasonable length.  (Ok, it's not THAT short but it's definitely not a slog either.)  I'd definitely consider adding this to my collection.

Towers of Arkhanos is the newest one of the bunch.  (One of the guys I play with does a lot of kickstarting.)  I'm a bit mixed on this one.  Building the towers is a cool visual and spatial element that is different from anything else I have played.   However, I found the game itself to be ok.  Being first in a round made a huge difference as certain squares were much better than others and certain dice would be good with the rest being merely ok.   I didn't find the game bad, just ok.  It was fast and didn't overstay its welcome either.

Thanks.

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