Command mighty Exosuits, traverse Time Rifts and lead your Path through a cataclysmic future in this epic board game for 1-4 players. Includes the base game, the Doomsday module and the Chronobot solo variant.
I've seen Jamie (from Stonemaier) post something like this with his thoughts so I thought I'd see what others have to say.
As for me, I love worker placement games as they give me a sense of satisfaction. Paladins of the West Kingdom #Paladins of the West Kingdom and Anachrony use this and employ differing worker types which I like quite a bit. I like the theme among works in Anachrony #Anachrony more than Paladins and would like to see a game that combines the theme (like in Anachrony) with the use of multiple workers (like in Paladins) to take appropriate actions.
Deck building is another mechanic I enjoy and I enjoy the ability to create stacking triggers that enable a greater number of drawn cards, increased resources, or increasing some other game enhancing feature for a turn. Taverns of Tieffenthal #The Taverns of Tiefenthal and Clank! #Clank! A Deck-Building Adventure have some good combinations with Clank! allowing for more cards to trigger off one another.
[Clank! A Deck-Building Adventure, Paladins of the West Kingdom, The Taverns of Tiefenthal, Anachrony]
“If only I’d made a different move during my last turn, I’d have the resources I need to score enough and win,” I said slightly frustrated. My friend Dávid looked at me, and with a sheepish smile pul...
Do you like heavy eurogames, dear reader? Do you salivate over glossy, oversized boxes filled to the brim with tight mechanics, eye-popping artwork, a solid theme, and the promise of crushing your fr...