Zombicide board game
Zombicide board game


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Overall Rank: #428 | Trending Rank: #274
Zombicide is a collaborative game for 1 to 6 players, for 13 years old and up. A game lasts for 20 minutes (beginner board) to 3 hours (expert board). Each player controls from one (for 6 players) to four (solo game) "survivors", human beings in a zombie-infested town. In fact, "survivors" hastily change to "hunters" to smash zombies through and through. However, the team must constantly keep the balance between survival and slaughter: as the zombicide's going on, the "Danger level" is going up and infected are growing in numbers. Any misstep can turn to disaster. Zombicide is a fun and easy game with cool minis in an archetypical, popular and comics-inspired environment. Ambiance is constantly kept between "beat'em up" and "survival horror" as characters keep on turning from preys to predators. Humor and gloom happily marry in a zombie-fest. Find weapons, kill zombies. The more zombies you kill, the more skilled you get, the more skilled you get, the more zombies appear. The only way out is Zombicide! Play 10 scenarios on different maps made from the included modular map tiles, or create your own.

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User Ratings & Reviews

  • For: Family? Gateway? Solo, AdultsType: Coop, Dungeon Crawl, Variable Pwrs, Adv pwrsNotes: Cobbled together piecesPlays: 1-6, 60 min
  • Did not expect so much fun, variability and replayability. I'm so glad I was wrong!
  • It's fun, but quite simple. "Season 1" is at this point, not a great value when compared to other Zombicide products. Zombicide deserves credit for conceiving of a solid idea, but later iterations are far more value for your money. I would suggest any newcomer to the series start at Season 2 (Prison Outbreak) simply because it has two varieties of zombies, instead of only the basic type in Season 1. Zombicide isn't a bad game, it has just been refined in later editions, and my score reflects that.
  • Co-op / Solo
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I'm a little iffy on co-ops. I love the idea of it, but have yet to encounter a game that makes me want to play again and again. I think my ideal co-op game should have at least some of these aspects:

  • Players vs. a more tangible enemy - Rather than something like a pandemic, I think I prefer fighting against an enemy that is more personable.
  • Challenging in a more puzzly way - Rather than Pandemic's way of raising up the level just by increasing the amount/frequency of the "obstacles," I'd probably enjoy having a series of different challenges in the form of scenarios or anything that presents puzzles that really require you to put your heads together.
  • Need to solve the "quarterbacking" problem - Not as big of an issue for me since I play almost exclusively 2p with my wife. For example, I enjoyed the idea of #Zombicide but the way the game played with others was pretty terrible in my experience.
  • Free from too much structure - Although I enjoy co-ops like Pandemic and #Atlantis Rising (second edition), I think it feels a bit too "confined" by the mechanics. I prefer games with a bit more movement involved.

My most memorable moment was playing Zombicide with my friends. It had some fun parts going for it, but ruined by way too much quarterbacking going on. It also overstayed its welcome for me and lasted way too long.

Currently, the co-ops on my radar are #Too Many Bones, #Aeon's End, and #Burgle Bros.

Played #Zombicide again with my game group, all but two of the characters got eaten (3 due to a single card draw) but Wanda managed to survive by just running over like 40 zombies.

Also play #Cry Havoc over TTS, big fan of this game, you only get 15 actions in the whole game so each one feels so meaningful. 


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