These reviews were left by users who have played the game. If you'd like to leave a review, you can start by going to the game page.
Perfectly pleasant, but the inability to creatively disrupt your opponents' plans rankles me. What is with so many drafting games feeling lazy? Drafting can lead to wonderful player interaction instead of merely being a lazy way for resources to enter the system. Also, the Garfield-ian "score 10 VPs if you're in second place" card is nonsense.
Expansions: - In the Sky Draft cards that either give you ways to put bunnies on the map (or increase the scoring potential of existing/future bunnies) or hidden victory points at the very end of the game. What's stopping this from being higher is the fact that the scoring takes a really long time (especially after the last round). It's a shame because the game is very fun and fast moving otherwise.
2p game is ruthless. 3 and 4 are interactive but not to the same extent. The grid management is the most interesting portion, but you're forced to take a significant number of parchments in order to leap up the scoreboard at the end and you may or may not see them early enough to form any kind of long term strategy. That isn't a problem if you like tactical games though, and I do. What I don't like is when the game only gives opportunities to some players by chance, which happens sometimes.