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After a few more plays, do not like. Initially provided variety, but the leaders are very unbalanced and add time to gameplay without enough compensating interest or fun. Will not play it again. Leaders for the suck!
This expansion is my least favorite of the three but I still wouldn't play the game without it! Being able to draft 4 leader cards during the initial setup phase gives you an opportunity to plan out your strategy for the entire game early on. Paying the cost to recruit a leader at the start of each age can be pricey but these cards offer bonuses that can help make future purchases less painful. My favorite leader card is Esteban. So awesome being able to "freeze" card drafting and build a second card from your hand before passing!
Good enough, not to elegantly implemented in that it adds a phase to the gameplay without really adding anything new. Fun of you're really desperate for some variety, but otherwise not with the added complexity and play time.
An excellent addition to 7 Wonders. 'tis wondrous indeed to be able to pick one's own Leaders, and thus open up new avenues to victory! (Especially when playing one of the more 'vanilla' civilisations).
The actual drafting of the leaders is less interesting to me than the fact that at the beginning of Age I, I now have even more ways in which my civilization is unique, making for even more ways to play the game.