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Nice medium-weight Euro with a pleasing theme for families. Has additional rules and components to add for more gaming goodness. Involves acquiring materials (paint, in this case) and converting that material into VPs. There is a big advantage to going earlier in turn order, but a drawback in that it may cause you to lose painters (your workers) and will also cost you more to buy paint at the market.Although the box is much larger than it should be, the game board is pleasing to look at, and players expose the cathedral fresco as the game progresses, which is a nice feature.
Sometimes a clean and rather uninspired Euro just bores me, and sometimes it is a pleasant surprise like Fresco. Don't ask me to explain or predict. By all means, jump into the full game with all expansions right away. The base game I likely wouldn't waste my time with. All in, it's nice and it moves at a good clip. As a note, I am sick and tired of rulebooks that refuse to consolidate themselves. In one day I played Through the Ages (with its stupid programmed instruction) and Fresco, the latter of which buries the 2-player rules in the expansion rules... and the expansion rules modify setup considerably... it was Dumb.
Play with all of the expansion modules. Don't waste time with the "basic" game. Not a bad play... seems very balanced with a theme that is interesting. Underlying it all is a math puzzle whereby one must estimate the expected returns for a number of interesting options. All in all, an enjoyable experience.
Blind selection worker placement is enjoyable and produces conflicts. I like how the person who is currently in last place chooses "wake up time" first which can cause a waterfall affect on other players and helps prevent a runaway leader problem.
Painting a ceiling by acquiring paint from a market, mixing it and then going painting. When you choose to "get up" dictates what you pay for paint, but also what paint might be available as the opponents up earlier get to take paint first. It also dictates who paints a section first and you may find that what you were going to paint is already claimed. Has an interesting turn order mechanism, where when you would score points to tie with an opponent you actually place on the space ahead or behind. Whoever is behind on points gets to choose when they get up the next round.
First game tonight. Quietly surprised by the mechanics as the theme didn't have much appeal to me. However, with what appears to be simple rules (or very well explained rules by Gary)and tough decisions, I could easily see this becoming one of my favourite games to play.
Great game, the theme is awesome and fits the game very well. The expansion is pretty hit-or-miss. The glaziers is great and makes the game much more challenging and heavy. I will definitely include it when playing with other gamers. The gold expansion is okay. Varying the market is nice but I don't feel like they change your decisions much. You are already going to move the bishop towards your painting, and just use the gold tile if you can. The wishing well is awful and I don't see myself playing with it again.
An enjoyable game with a fun theme. The idea of choosing when to get up in the morning & it affecting your mood is really poignant. Overall it’s a little too easy for our tastes but is good for nights when we’re tired. We aren’t a big fan of the dummy player—though this one isn’t too bad.
A bunch of master painters compete to impress the bishop by repainting the ceiling of a cathedral. I've only played the basic game with 2 players. I expect adding the expansions and more players would improve the game's rating.
(8/16) 7. (10/17) Drop to 6. Really like the theme and the color blend mechanic. Also the "early to rise" turn order. Haven't played it in a while, but did get myself the Big Box version so eager to break that out.