Ghost Stories

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Rating Summary (101 Total)


As of right now, I'm very much enjoying this game and how badly it is beating the crap out of Me and my group. I think over time, this could suffer as we get better and consistently can beat it. Luckily it has many difficulty levels.It can suffer from one person leading the group. However, it still remains fun, and I enforce the fact that it is each individual players decision when it is there turn what happens, same as Pandemic. That way we don't have the problem as much as we could, but it also might be why we keep losing.


Given to Kurt & Meg, March 2014.


by paka

Beautiful game. Good theme. Tough play. Best pure co-op for me. I should probably get the White Moon expansionUPDATE. While I still remember the game fondly, I can't really pick it over newer and more engaging co-ops like Gears of War or Robinson. Its still a good game, but not the best in the co-op bunch anymore. UPDATE2. Another very-very good contender to this is Sentinels of the Multiverse.


You know what's fun about cooperative games? Working together to solve a puzzle while feeling a little pressure. You know what's not fun? Losing every time while wading through busy art and "thematic" jargon.


2-player rules are too fiddly. It is much better to control all 4 monks. I am lukewarm on it while my wife hated it because of the game constantly beating down on you.


amazing co-op game! SUPER hard. Instantly from the beginning you are thrown into the mess of the game and the tension starts early, and it is definitely a game that I don't win often, but it doesn't keep me from playing the game. I enjoy working through the problems and instantly want to run it back as soon as its over. Need to paint these minis


It might be best solo. This is probably the best solo game I've ever played, though; the difficulty is harsh at first, but soon enough you relish the (awesome) fact that the designers gave you multiple difficulties. The learning curve shows you there's a cool game under the hood. I'd still like to try it more with others, though. [EDIT] Solo games have come a long way in recent years, and Ghost Stories is juuuust too complex for its own good.


Powerful, difficult cooperative gaming experience. We lose about half the time - still! But every game feels winnable, and the strategic challenge of getting the table to work together to overcome the odds keeps us coming back time after time. I love the art of this game and the simplicity of the play, yet I've never considered turning down a game of it. No matter how often I lose to this game, I want to come back for more!


People's Choice Top 100 2012 #55 Tom Vasel's Top 100 2012 #22


My favorite Co-op. The challenge of this game keeps me coming back.


If I want to play Arkham Horror, I'll just play Arkham Horror. I feel that Ghost Stories is simply a miserable copycat of Arkham Horror. UPDATE: I'm going to give this another shot. Perhaps I have been too closed minded about it. Thanks to Stephen Conway for encouraging me to giving this another chance (or another several chances). :)


Nice and easy to explain cooperative game. It's quite fast also!


Played a few times but wife does not enjoy co-op games


Crazy hard to win, but love it. It makes me angry when I lose, but in a way that makes me want to play it again.


With [thing=47616][/thing] and engraved dice with dice bag.


Phenomenal, punishing co-op. Brutally difficult but intensely rewarding. I think this is Antoine Bauza's best design, and that's a really impressive thing.


Secret Santa gift from LBGG from too many years ago. Finally sat down and went through the rules - Wow !


Great co-op game. I actually like this significantly more than Pandemic. The variant for 2/3 players feels ham-fisted. I prefer to just play 2 ninjas each, or cooperatively play a 4th.


Great co-op game. Very difficult and unforgiving. Will play again. Love me some Antoine Bauza.


Extremely difficult game of fighting off and invasion of ghosts in a mystical Chinese village. Fun, but the difficulty and fiddly, easy to forget rules are a little overwhelming.


very hard game but cool coop, almost won!


Ok game. I am not much for co-op play. It kinda feels like Arkham Horror lite. That's not a bad thing but it loses out the immersive flavour that is AH! Not much of a narrative and the theme sort of falls flat.


Maybe I need to play again, but I didn't feel like my decisions had that much influence over whether we won or lost. If you play poorly you'll almost certainly lose, but I'm not sure playing well will be rewarded more often than not. But again, I probably need to play again to make sure that's true.


A puzzly co-op game that just did not catch my interest. The rulebook isn't great and the game just seems way too difficult. I struggled to find a reason to want to play this again.


Overpowered monks beat the crap out of ghosts to get their behinds handed to them in the end. I really like these hard games.


Drawn out and somewhat repetitive.