These reviews were left by users who have played the game. If you'd like to leave a review, you can start by going to the game page.
I'm still iffy on the Inquisitor, but the faction cards/mechanic is a definite win, though it needs 5+ players to shine. With 4 players, it was a constant game of odd man out. May only issue is that the retail version doesn't come in a nice bigger box like the Kickstarter version. The original Coup box makes for a tight fit with all the new cards, especially if you sleeve your cards.
I find myself not adding in the things from the expansion that often. I think it doesn't change enough in Coup to warrant it and that the base game works well enough. It's still nice to have that variability though.