The Castles of Burgundy: The Card Game

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Rating Summary (33 Total)


Play closely resembles its parent, The Castles of Burgundy. Randomness through cards instead of dice. Fun and engaging puzzle with the right amount of chaos.


Unbelievably good. Best card version of a board game ever made.


1-4, 30-60m


I can imagine that Alea had in mind for CoB what Andreas Seyfarth did with Puerto Rico/San Juan. Instead, Stefan Feld has managed to take his best game and turn it into a very bizarre card game. It's not easier to set up. It's not particularly streamlined in terms of game play. It removes some of the core elements of the original that make it such a delightful, brain-twisting little puzzle (most notably the spatial element). And most bizarre of all: even though the game uses mini Euro-sized cards, the game takes up TWICE THE TABLE SPACE of the board game! Game play isn't particularly bad. I'd play it under minor peer pressure, but the UX is atrocious. I would never prefer this to the board game version. I'm really not sure why this game exists.


Faster and more thematic version of the original board game, but I'm still not sure what the dice/cards for actions represent...


[Pending to sleeve]