Stronghold is a 2-4 player game telling the story of a siege. Players take opposite sides, one has to defend the stronghold, the other has to break into the castle as soon as possible. As time passes, defenders get Victory Points every turn for their efforts on the walls. The game board represents the stronghold itself as well as the surrounding terrain, where enemy forces are placed and from where they proceed to the walls. The defender has a small amount of soldiers manning the walls, while the invader has an infinite legion of them! A desperate fight is taking place every single turn. The invaders build war machines, equip their soldiers, train them and use black magic rituals to achieve victory. Meanwhile, defenders repair walls, build cannons, train soldiers and do everything they can to hold the castle as long as possible.
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User Ratings & Reviews
My type of wargame--Euro mechanics with significant theme. Lots of tough decisions make for a nice game. Great components and artwork as well. No cheesy plastic miniatures! Tiles are very thin, however and therefore, difficult to handle. There are just too many great 2-player games and this one seems to always get overlooked. I'm not that interested in exploring this game anymore. Trade pile.
Gah. Too much work for too little game. Too many options for too few choices. An attritional, computational snooze-fest where one false step can cost you the entire game--but that is a blessing, you see, because then the blasted thing ends.
The rules have been significantly improved with this edition. Splitting the attacker and defender books was smart, and subtle changes serve to clear up some ambiguities present in the Polish to English translation of the previous edition. Nice to see the North American release of this.
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