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A TCG-style dueling game that has well balanced quasi-fixed factions. Duels take place climbing-fashion in a game of brinksmanship. No keywords, very few icons. Very approachable. Each faction is distinct. Quick playing and lots of fun.
Back and forth power-bidding, with thematic tricks, tactical retreats, and hand/deck management. Themed around battles, but feels more like significant figures and how they turn the tide of a war. There are many other asymmetric deck games I would rather play.