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Very clever small game. The design is tight and plays very fast. I love when these small games provide players a lot of meaningful options. The push your luck mechanism is what makes this game really fun.
Had a first go to explore the game, quite easy to learn and plays fast. Fun part is the push-your-luck factor, as you can draw until you draw a second ship of the same colour and cannot repel it (by lack of swords, or because it is a ship with a skull which cannot be repelled). So it's important to stop in time or your turn is over.
A really solid, single deck card game. I really enjoy that since cards fill multiple roles (currency and gameplay) as you go through the deck the variety of cards shines. As some cards that were used a currency now become available for gameplay and vice versa where cards won't be available a second time around.
Port Royal puts a small twist on the typical card-drawing press-your-luck genre. Allowing players to purchase cards on opponent's turns offers interesting decisions throughout the game. Drawing more cards, typically yields additional coins from your opponents, but also grants said opponents more options for growth. Additionally, the dual purpose cards, can inadvertently remove specific cards from circulation which lends to decent Expedition variability from game to game.