7 Wonders board game
7 Wonders board game

7 Wonders

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Overall Rank: #12 | Trending Rank: #26

You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times!

7 Wonders is a simple and addictive game for the whole family. In 30 minutes you can raise a complete civilization and build the greatest Wonders of the World.

Winner of the 2011 Kennerspiel des Jahres (Enthusiasts Game of the Year) Award.



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User Ratings & Reviews

  • App only
  • Game starts to feel the same after a couple of plays. While not hard, I apparently need to be better at teaching the game as some members have had a difficult time with the concepts.
  • Great replayability
  • Friend has it ...
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You Told Us: Your Go-to Games for 3-5 Players image
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User Activity Feed

#Teotihuacan: City of Gods

#Wingspan

#7 Wonders

Lost Teotihuacan by about 40 points.  Won Wingspan by 2.  Lost 7 Wonders by 4 points.  Won by getting three games in this weekend :)

I was surprised that I enjoyed #7 Wonders more than Duel at 2 players. Totally not the typical opinion but that was just how I felt about it. 

Wow, I did not expect the gold medal award. This one has intrigued me for a while, but I can't help but be put off by the weird theme and art. I'll have to give it a try some day, as I'm a big #7 Wonders fan. How quick to teach do you think this one is?

When I got into the hobby I tried really hard to have a strong base and play games that people had deemed as classics. In my opinion while a good game is a good game a lot of those games have been surpassed by a superior game that does the same things in a better way. I would actually use #Agricola as one of the few older games that really stands the test of time. I do think the way it has been streamlined in #Agricola (Revised Edition) makes it easier and eliminates what can be a real glut of sorting through expansion content but while I think it has many games that are similar I think it still stands up. 

I actually think this is one of the best uses of the BGG Top 100 because I think it's difficult for a game to maintain at a high level over time and it's also easy to see the games that have really dropped off. I personally think #7 Wonders holds up well, it isn't even close to my favorite drafting game, due to its player count. I feel similarly about games like #Power Grid and #Race for the Galaxy where there are games that do the same things I like better but they are still good games. I think #Pandemic is one of the best gateway games out there and I'm typically not a fan of co-ops. I think most Rosenburg and Feld games hold up, with some like #Le Havre being as good now as they were when they came out. #El Grande is another game to me that really stands up.

I think games like #Carcassonne #Caylus #Ticket To Ride and #Stone Age would be examples of games that have passed their prime and we now have better games to play that do the same things. 

Hmm...I'd say maybe 10 years at this point? #7 Wonders is 10 years old this year, and to me that feels like it's just entering "classic" territory. There are newer games that you could pinpoint as games that will be considered classics, but I don't know if that qualifies them yet. I'm thinking #Azul, #Root, #Gloomhaven etc. Smash hits that kind of "changed the game" for the industry in their own ways.

I'll second #7 Wonders as it was my gateway game, and a game I still really like and will happily play any time. #Sushi Go Party! I also enjoy (I own them both), but it doesn't scratch the same strategic itch that 7 Wonders does for me.

To add to the co-op list you provided, I'd also suggest #Horrified. To me it has a more fun and engaging theme than the others, and it's very pretty, and relatively affordable (~$30 I think).

I don't know who you are playing with, nor do I know your tastes. So, don't take my recomendations too seriously. But, some that I have enjoyed, in addition to what you posted, include:

#Carcassonne

I am not a huge coop fan, but many people are, and if that includes you you could add #Pandemic / #Forbidden Island / #Forbidden Desert

Many people really enjoy #7 Wonders. I myself enjoyed the #Sushi Go Party! quite a bit more fore a drafting game. I here a more modern drafting game t hat beats both of those is #It's a Wonderful World.

I think #Dominion: Second Edition is a the closest thing you can get to a collection essential.

NIce! I've only played one of those, and it's #7 Wonders, of which I am a big fan as well. I haven't used Leaders. I have Cities, and that's good, though it doesn't feel like a "must have" expansion.

So, which do you prefer. Do you prefer if drafting is "the game" as in #7 Wonders, #Sushi Go!, #Fairy Tale etc....? Or do you prefer if it is something that is a part of a bigger game, as in #Inis, #Blood Rage, or even #Agricola?

A simultaneous draft could help cut down on the play time, a-la #7 Wonders and #Sushi Go!

I'm really not at all interested in games where I'm expected to lie or bluff.

#7 Wonders of course! Some other good ones are #Dune and #Evolution: Climate (personal favorites of mine). Most Stonemaier games play well at 5-6 too! #Sushi Go Party! is good for a light game for a bigger group.

It seems like you're into bluffing/hidden traitor/etc. type games, is that a fair assessment?

Looks like you have 2 Shem Phillips games! So that could work. I think for myself I've got a couple of sets:

If we did publishers it might be a bit easier to get sets - I've got 2 Stonemaier games, for example, but they have different designers.

Played #Scythe once and I played #Fuse twice and FINALLY beat Elite difficulty. For our first game night since the quarantine (yay!) we played #The Taverns of Tiefenthal which was a lot of fun! Interesting deckbuilding to say the least. Then we played #Hadara which, felt a lot like #7 Wonders but I found to be more enjoyable (I still like 7 Wonders though). Then last night we (me, my wife, and her brother) played two games of #Clank! with the The Mummy's Curse expansion. Dang, what a fantastic game Clank! is! 

7 Wonders. I had played stuff like Munchkin and Killer Bunnies and enjoyed it, but it never really hooked me in the same way, as the strategic element wasn't really present. I played 7 Wonders at a bachelor party and like 4 turns in I was like "I think I like this game." Of course I got smoked, but I went home and bought myself a copy. My first really "cool" game purchase after that was Evolution: Climate. It's been a fun ride so far.

Is it worth getting 7 Wonders Duel even if you have 7 Wonders?

That is almost an unfair question. :)  I'll name five, but they could or could not be my top five at any given time...

  1. 7 Wonders
  2. Mall Of Horror
  3. Tzolk'in: The Mayan Calendar
  4. Trajan
  5. Alien Frontiers

My favorite game is 7 Wonders. It scales perfectly from 3-7 players and the play time is virtually the same no matter how many play. It is a bit of a challenge to learn the iconography, but it is so worth it. The game gains a lot of strategy, without much time, by adding the 7 Wonders: Leaders Expansion. Which is the one I would suggest of all of them.

The six player count is harder to get to with most games. Power Grid and Scythe are both good suggestions that were offered that play to that count and are on the more complicated side.

Although all lighter, I would also offer JamaicaColt Express, and Dixit, as options. They are all very different from each other, but great games at that player count.

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Expansions

7 Wonders: Anniversary Pack Bundle board game
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7 Wonders: Armada board game
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7 Wonders: Babel board game
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7 Wonders: Cities board game
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7 Wonders: Leaders board game
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7 Wonders: Wonder Pack board game
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