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A nice, easy to teach game with just enough luck to allow beginners to have a chance and just enough tactics that experienced players feel in control. Contains: Cities of Splendor
Fantastic game that turns simple actions into a complex puzzle with many paths to victory while still managing to keep the gameplay very approachable even for kids. This one will be another popular Family Game Night title in our household.
This game is a decent entry way to medium weight games. It features some of the most streamlined "engine building" I've seen in a game. Overall the theme is weak and the mechanics don't really translate anything. My opinion may be from playing games with higher levels of complexity first then backtracking to this one.
Very nice Euro, good player interaction but light on hurting other players progress (which many will appreciate). Tame theme and simple rules makes this one accessible to anyone. Theme is pasted on, but it works. The components are very good. Nice heavy poker chips feel great in the hand and fun to play with while waiting.
Simple engine building. A race to 15 played a massive amount but doesn't see the table as much anymore. storage is nice with insert but the game could be packed away in a quart size ziplock.
Fun game, but I did not really think strategically and still almost won. On second play, was in a 3 way tie for second with very bad pay. I am not sure if it speaks to my luck, the poor quality of my opponents, the chaos of a 4 player game, or just the game being too light. Overall, I did not really get all that into it.
Fun light game to play with newer players. I'm a bit annoyed with the buy the 5 point cards strategy that I've seen win. Hoping to play more to see if we don't let one person buy high point cards if they still win or not.
Buying gems, mines, trade routes and storefronts to attract noble investors. The theme is dull, but the gameplay is economic engine building boiled down to its quintessence.
For whatever reason, I like this game. In fact, I wanted to play it again right after the first play. After the cards were placed, a hush came over us and we played quietly and thought about which tokens to take and which cards to take all the while hoping the other players don't take what you need! Thinking of picking it up for my collection... Not sure at the moment though.
Easy to teach, but kind of quiet. It's a great game, but it can be frustrating for its lack of player interaction. I find it very challenging to go against particular strategies, and I just don't really enjoy it anymore. Would almost always rather play a Century game.
Its got a pretty face, and that's about it. Perhaps I'm missing something, but this game feels incredibly scripted. Target the high prestige cards and pick up a noble on the way. Not only that, but despite the random nobles and nature of drawing cards, each game plays very similarly. With only a path or two of worthy strategies to explore, this game burns out quickly.
Great and fast game that is easy to teach and fun to play. Not very deep and gets repetitive in quite fast. Another downside is that the box is way to big for the contents of the game.
A lighter engine building game. A lot of players get caught up in the cheap engine building when they should be focusing on buying better cards that aren't necessarily free. This game grew on me as time went on as I initially didn't enjoy it at all, but then it became a more enjoyable experience as I explored it more.