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I'm giving this game such a high rating not on the game mechanics itself (which would probably be around a 7), but on what the game attempts to accomplish. This game (IMO) is trying to emulate the thoughts and feelings of working the underground railroad, and to provide historical context from which to do so. In that regard, the tension, and feeling of helplessness is spot on. The component quality is top tier; this game will last. The only reason I'm taking points off is because this game does not offer much in terms of variability. Sure, the abolitionists cards might be different, but that's not enough IMO. Beyond that, this is a great game, and one I can't wait to show off to everyone I know.