These reviews were left by users who have played the game. If you'd like to leave a review, you can start by going to the game page.
I like the game, the idea of getting points based on your opponent's dice is good, but I don't like the components and trackers. There are more cards to increase your victory point rather than your income, I don't like this as well.
Why do I like this so much and not Machi Koro? Space, obviously, but there are some nice design choices in Space Base that address some of the things I dislike about Machi Koro. I need to play a few more times to see if I'll eventually get bored but the large and random market is great and the game is just plain fun. It feels like you're constantly winning something even if you don't know what it is.
I wasn't much looking for Machi Koro improved, but here it is. Pretty cute and inoffensive, but on first blush I find it rather difficult to conceive of the game being very well balanced--if you can get a points engine going on card rows 1-6 while others can't, that's the game right there.
I had this game recommended several times before I finally bought it. Even then it took a while to make it off my shelf. I'm glad I did. In this game you host a fleet of star ships that give rewards every time you roll the dice. As you buy new ships you send the old ones out which then can collect rewards when other people roll the dice. Even the dice rolling mechanic has an elegant design. You can use the dice independently to get two smaller rewards or use the combined total for a (sometimes) better reward. I also felt like I was close to winning each game even when I lost.