Expansion modules 8, 9 and 10: new facets, new strategies! The bishop plans to acquire a new bell for the cathedral and is looking for deep-pocketed donors. There's also an aged wall fresco that he'd like to see restored. Aside from fame and glory, players can gain a regular paint supply, thus saving money. But the schedule for the restoration of the cathedral's ceiling fresco is as tight as ever and suddenly the apprentices are taking ill, one after the other. Only skillful planning and the healing drugs of a travelling medico will allow you to finish the work on time. Contains: Module 8: The Bells - The players gain additional victory points by investing their money in bell certificates. Module 9: The Wall Fresco - Another fresco is waiting to get restored to its old glory providing the players not only with victory points but also a steady paint supply. Module 10: The Medico - The hard-working apprentices fall ill - how are you supposed to keep your schedule? Luckily a travelling medico has arrived in town with more than snake oil.

Fresco: Expansion Modules 8, 9 and 10 Forum Create Post

Fresco: Expansion Modules 8, 9 and 10

User Reviews

Board Game Giveaway!

Make a post or comment/reply in the articles and forum pages. 1 Entry per post/comment. Posts and comments must be constructive to the community and not considered spam to qualify. 1 entry as well to refer a friend to make an account on Board Game Atlas using this link (make sure your friend puts your username under the referral section).

Enter the Giveaway here.

Games similar to Fresco: Expansion Modules 8, 9 and 10