Rex: Final Days of an Empire board game
Rex: Final Days of an Empire board game

Rex: Final Days of an Empire

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Overall Rank: #799 | Trending Rank: #835
The final days of the Lazax Empire began in the seventy-third year of the Twilight Wars, when without warning, the Federation of Sol led a deadly assault directly on Mecatol Rex, the capital planet the empire itself. A climactic struggle for control of the imperial city followed, fought as much with diplomacy and deception as with troops and starships. This is the story of that struggle.

Rex: Final Days of an Empire is a board game of negotiation, betrayal, and warfare in which 3-6 players take control of great interstellar civilizations, competing for dominance of the galaxy's crumbling imperial city. Set 3,000 years before the events of Twilight Imperium, Rex tells the story of the last days of the Lazax empire, while presenting players with compelling asymmetrical racial abilities and exciting opportunities for diplomacy, deception, and tactical mastery.

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User Ratings & Reviews

  • Dune: +Twilight Imperium universe: +Fantasy Flight: + (component wise )Only tried it with 3 players, looking for an opportunity to try it with max number of players.Edit: played with 6 players. We have stopped playing after 5 turns. It looks like that this game will stay in the closet for a long, long time.Edit: sold!
  • Dune remake? Of course!
  • A good game, but it will only work well with 5 or preferably 6 players. I would not play it with less than 5.SOLD, October 2014
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    Why it hasn't come on table more? Don't let my selling off the game fool you. Its very good game and I like it very much, sold it just because needed money and I don't really get that 6 players together that much.

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I'd love to play TI. I really, really do. I love that this expansion exists. What I'd really love is some new, smaller games in the TI universe. I know about #Rex: Final Days of an Empire but that's a reskin of Dune and something that benefits from a large player count. I'd love to see a 2-4 player game in this universe. It's so diverse and cool and it seems like they really have some lore and have put thought into it. Instead, if it's a space game, it's Star Wars. That's it. Man oh man do I want more space games but i'd love to see some space games in new environments and the TI universe has been around for AGES.

I guess I'm just tired of generic fantasy and yet another licenced game. I applaud this TI expansion. I love that it exists though I may never play it.

This topic speaks to me because I've gotten sick and tired of fantasy and fantasy tropes in games and I want to see more cyberpunk and sci-fi in board games. It's time. The fact that FFG has never done anything with the TI universe besides TI and #Rex: Final Days of an Empire I'll never know. Anywho, please stop fantasy, please, stop. I think there's a post in there somewhere....

I don't have a ton of space games myself (I want to) but some that I really like are #Circadians: First Light and #Star Wars: Outer Rim. Circadians is a great dice placement game with a sharp theme and resource bits that are just too dang small. Outer Rim is a great space adventure that can be a load of fun but if someone isn't playing towards the objective and instead having a space adventure the game time can spiral to obnoxious lengths.

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