The game covers the first three days from the landing, a time of wild maneuver and decisive attacks parried by the timely arrival of reinforcements. Orders are issued to Brigade and Regiment. To win you must learn to practical operational tempo.
The heart of the game is choosing your own plan. Can you as the Entente open the Dardanelles, or as the future Atatürk, achieve a 100-year victory by pushing the Western powers back into the sea? Careful planning can achieve complete victory for either side.
• Clearing Sedd el Bahr (Training)
• Kemal's Counter-attack (Intruductory)
• 1st Battle of Krithia (Introductory)
• Historical Landing at Anzac
• Historical Landing at Cape Helles
• Combined Historical Landing on Peninsula (Anzac & Helles)
• Free Landing Scenario (High Replay Value)
Rifle & Spade Series Rules
Setup & Reinforcement Booklet
2 (identical) Charts & Tables Booklets
19 Player Aid Cards
6 Counter Sheets
5 Ten-sided Dice
Gallipoli, 1915: Churchill's Greatest Gamble Forum Create Post
Gallipoli, 1915: Churchill's Greatest Gamble
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