These reviews were left by users who have played the game. If you'd like to leave a review, you can start by going to the game page.
I guess I don't really like the Taj Mahal style of quasi-auctions; this felt like a lighter version of that, with some potentially interesting (but more often constraining) deck management thrown in.
Great Wall of China is a game of brinksmanship. It's easy to get into a bidding war, and someone is always going to come along to prevent you being uncontested unless you can somehow table-talk them out of it. The "special" cards go a long ways to making this game interesting. Having sets of increasing power, being able to nuke an opponents card, and "depowering" all cards in a line provide interesting tactical decisions.