Now all the plays are in the palm of your hand. Is it time to rush, pass or kick? Call the shots by using the Play die you want. Picking the right plays could get a lot of yardage... unless the defense sets up correctly to shut it down. Fumbles, interceptions, sacks, penalties, deep passes, breakaway runs... IT'S ALL IN HERE!
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1st and Roll
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Board Game Giveaway!
Make a post or comment/reply in the articles and forum pages. 1 Entry per post/comment. Posts and comments must be constructive to the community and not considered spam to qualify. 1 entry as well to refer a friend to make an account on Board Game Atlas using this link (make sure your friend puts your username under the referral section).
Enter the Giveaway here.