Codenames: Duet board game
Codenames: Duet board game

Codenames: Duet

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Overall Rank: #109 | Trending Rank: #688

Your Mission, Should You Choose to Accept it.
Two covert operatives are on a secret mission in a crowded city. Each knows 9 secret agents that the other must contact. Communicating in coded messages, they sneak past enemy assassins in an attempt to complete their mission before time runs out.
Codenames: Duet is a cooperative word game for two or more players. A key card gives you 9 words to give clues and 3 words your partner must avoid. A clue is only one word, but it can point to multiple words that you want your partner to guess. Your partner also gives you clues for the words you need to find. If you both find all the words before you run out of turns, you both win!
With a new way to play, 400 new words that work with the original Codenames, and 100 new challenges, Codenames: Duet is sure to push your mind to the limit!

Go Undercover!
In Codenames: Duet, players must work together to uncover all the secret agents on both sides of the key card before they run out of turns. You'll need to be quick-witted, because these challenges will put your deductive skills to the test!

It Takes Two to Tango!
You and a partner will pick a key card and set up the grid of words. You'll take turns, going back and forth, giving each other clues to guess as many words as possible before passing to the other player. On their turn, a player gives a word and a number as their clue and the other player makes guesses as to which words hide a hidden operative. Correct guesses are covered in a green agent card, if a player guesses a word that is black on your key card, the game is over and you lose. If a guessed word is tan on the key card, that is an innocent bystander and the turn ends with you taking a token from the time bank and placing it on the guessed word. If the two players can guess all 15 hidden operatives before running out of turn tokens, they win the game!

Sudden Death
If players run out of time, they enter sudden death, relying on previous clues to guess where the remaining operative are hiding. If a word is guessed correctly, the guessing continues, but if a bystander or assassin is uncovered, the game is over and the players lose.

More Ways to Play!
Codenames: Duet is designed for two players, but it can be played with a group. Players will split up into two teams and play the game as normal, any member of a team able to give the clue. Teams may privately discuss their clues to come up with the perfect one! Players may also embark on a campaign using the Mission Map pad. Each completed game will let you move on to new and more challenging missions that change the number of turn counters and bystander tokens. Some missions reduce the number of turns you have while other leave less room for error. After completing these challenging missions, you can consider yourselves Codewords masters!

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User Ratings & Reviews

  • It's surprisingly fun, especially if you know your opponent really well, however I don't often find myself choosing it over other games for some reason. That's probably due to my adoration for strategy games though.
  • Codenames for two. Better than regular Codenames because there is always something to be thinking about and there's only one person who you need to give your clues to. But it is very difficult to beat, we haven't come very close yet.
  • Party game
  • I really enjoy this one. Best Codenames I've tried so far. The back and forth aspect keeps everyone engaged much better than regular Codenames. And with all the options, you can scale up or down the difficulty of this.
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I played #Tags with my future in laws last weekend and got in a few games of #Monikers and #5-Minute Marvel as well. Pretty fun time with all 3 although I think Monikers is their new favorite.

Then at some point during the week #Paladins of the West Kingdom arrived so my fiance and I tried that out. Scored pretty low from what I could tell so it will take some more plays to optimize moves better. Even with the low scoring, it was a close game!

#Food Chain Magnate also arrived. I was fairly sure my fiance would hate this one so it was a pleasant surprise she actually enjoyed it. We played it twice, once on Wednesday and once yesterday. We both made some rookie mistakes so we'll see how we can better our play moving forward.

Finally, played a couple of games of #Codenames: Duet online. Nice way to end the week!

  • #Bus at 4-players. It worked great! You can see the ramifications of your idiotic moves right away. It is also very elegant!
  • #The Estates finally got this to the table with 4 players and I loved it. One guy tried to buy into companies but got shut out and went for the "mess with people" strategy and almost won by embezzling a bunch! I love the fluidity of the game, the semi-cooperation, and the grit. 
  • #Karuba (seems like every week we play this now)
  • #Codenames: Duet (a favorite for double dates now)
  • #Sequence (by far my wife's favorite game)

Along with CodenamesCodenames: Duet is excellent for a double date night. It is fun to debrief after the round and learn how the other couple thinks!


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