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The engine of the game is driven by how many reinforcements the Brits get; if they draw too many too fast, the game is over for the French. If they don't get enough, they can't make any progress. All of this is to say nothing of the difficulty of the Brits' doing anything without lots of 3 cards and amphibious landings. Oh, and do try to draw the Surrender! card as often as possible--I highly recommend it. Come on, guys. CDGs shouldn't have such swingy card draws built into the core system.