These reviews were left by users who have played the game. If you'd like to leave a review, you can start by going to the game page.
Originally taken in by the charm of the graphic design we rated this a 9 but after a lot of plays it's mostly just "OK, pretty good I guess". Not our favorite word game, not our favorite deck-building game. Not our favorite anything, but sticking around for now.
Excellent game. Great for people who love spelling, and a decent deck-builder. My only issue is it is over too quickly (easily fixed by increasing the number of empty piles required).
A very little neat game. This is easily my favorite word game to date. I was unsure about the "bounty" mechanic at first, but I will never ever play without it now. This game can become borderline cooperative as the game goes on. The better your deck becomes, the harder it is to make proper use of it. AP is a massive problem though.
Only played 2 player so far, my wife played a couple of games. She liked it, which is positive. I think that I will settle with this game as my go to for her. ______________________ Four player game today. A lot more strategy involved and you must be far more careful about the letters you buy. It also goes MUCH longer. ------------- Ultimately traded as it didn't hit the spots that it needed to in order to maintain my interest over multiple plays.
Great Word Game! My wife & I are adding variants as we play. We have played the Co-op variant together once. She really likes that. Both of us really like this for a word game. The game can get long for us, so we have shortened it by having less fame cards to draw from & if 2 stacks of letters are used up that also ends the game. I have also played one solo game and enjoy the challenge.
The best thing about this game is that everyone is going to have at least one moment where they drop a great word and feel like a genius. I'm always willing to play this and I'll play it with anyone.
Love the visual theme of novel covers with retro art. Cool game design, but I traded for Targi because paperback just doesn't get played in my group and I think my wife and folks will enjoy Targi.
Deck-development game where the core mechanic is making words to activate the abilities on letters. Probably simpler than Dominion, but lacking the variety. Slows way down with more than two players.
The deck building is very bland. The word-making is still based on random letters. So basically its scrabble without the board bonuses, put into the most generic deck builder ever.
A good cross of deckbuilding and word building like Scrabble, however some of the cards that give you coins for having wilds in your word sometimes seem a little too powerful since the wilds are what you need for points at the end of the game.