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a party game! Vomit! The silly theme is a the players are mostly playing bumbling servants/henchman that are trying to give excuses to the Overload player why the screwed up the overloads plan. sound like the them of the television show "The Aprectice", the "Office" or an average day at work. The game choice mechanisms is to play actions cards to link to story cards together to "explain away" a story and make excuses to the overload. Then there is on and on bickering and counter argument. Weak game mechanics is the hallmark of this game.