Betrayal at House on the Hill

These reviews were left by users who have played the game. If you'd like to leave a review, you can start by going to the game page.

Rating Summary (239 Total)


This is a great cooperative game that builds a perfect horror film as you play. The mechanics force players to separate into groups and explore the house in order to grow his/her character at the same time this makes the haunting more and more likely. Highly recommend.




very slow turns, was falling asleep. awfuly bland artwork ie. monster counters that has the terifying word "monster" writen on it instead of a nice graphic. even the name does not realy convey the horror theme well, though i did like the theme and the scenario book idea is good.


Ran through twice. Love the game, simple to pick up. The black clips for the players boards are the worst though.


Custom 3D printed token and clip organizer


by paka

Nice social game, it doesn't really grab me and whisper in my ear 'play me, play me'. But its good times and lotsa laughs with right crowd.


If I wanted to listen to a poorly-written and disjointed horror story I would...I dunno...I don't like horror stories so I don't even know where I'd go. I was intensely bored the whole time we played this stupid game.


My first choice on a great game that needs an expansion. This along with Arkham/Eldritch Horror are great gateway games to bridging the gap between tabletop roleplaying games & board games. If your players like this, there are plenty of horror or modern setting RPGs out there that your players might also like. Again, make an expansion for this as with the tile based rooms & heavy story, it would be quite easy to make a new sequel or expansion. Also get rid of the clips for the characters (as a phone app takes care of it better), 75% of mine just slide over the character cards & they are just a bad design over putting a token over that marker instead (if it was a simple rectangle sheet instead of a pentagon).


Our family loves this game, it's a real must have for any serious collection. The 50 different events/stories are just so much fun. Get this game, play it, you will not regret it.


This game is solely for the atmosphere it produces. Some of the Scenarios are really ridiculous, but at the end of the day I playing because of the crowd. this game is by far one of my favorite games because its so easy to play and pick up and the feeling it brings for the right crowd is great.


Pretty fun thematic game. Gameplay-wise, there's not heaps there, but as a thematic experience it's pretty good.


2-5 Best with 5


3 - 6 Players Playing Time 1 Hour


It's an interesting idea but unfortunately falls flat when a lot of the haunts are unclear/broken. It also brings the game to a halt when it happens and feels awkward in execution.


[COLOR=#FFFFFF][b][size=12][BGCOLOR=#FF0000]Have Game Want Accessories[/BGCOLOR][/size][/b][/color] [COLOR=#ffffff][b][size=12][BGCOLOR=#000000]Want 3D House Dice Tower & Tile Dispenser[/BGCOLOR][/size][/b][/color]


Seems like a fun filler if you want something that doesn't require much thought. I'm glad I tried it. It's just not my style.


This game is all about the experience of playing and its quite a good experience


Interesting theme, average mechanics, unbalanced scenarios.


Hidden traitor, that doesn't find out they are the traitor until about halfway through the game. Not really a good mechanism in my opinion.


Similar to Mansions of Madness, but easier set up and faster play.


Great for what it is...a game to chill out and drink a bottle or two of wine during and just have fun even if it doesn't always make sense. Rating dropped down a bit due to Mansions of Madness. I would never choose Betrayal over MoM.


I enjoyed it. Simple, thematic, and replayable.


I really enjoyed the cooperative exploring of the house and building of your character in the first half of the game, but then the second half of the game you consult a manual to play out a unique one vs all scenario. The rules for the scenarios aren't all clear and there is no real rhyme or reason to what happens so the game seems to stop for 15 minutes while everyone reads and learns the new rules. The art on the tiles is great, but the character trait clip is flimsy and doesn't line up well.


It's not exactly "fun" but the mechanical depth and the sheer enjoyment of a haunted house simulator cement this as one of my all time favorite board games.


by 3MBG

Can't take it too seriously or "play to win", but a solid fun game with a load of replay-ability.


1st edition--partially unpunched, perfect condition.


Jay has a copy


I really want to play this one some more.


Very hard to teach with new players as the person that became the bad guy didn't really understand the rules. Ruined the game experience.


Doesn't really feel like a game. I will play if that is the group consensus, but I think I have only had fun once.


Overall this haunted house romp is pretty fun, if a little underwhelming.  This definitely has its good points, but the simplicity and randomness of the system is a little limiting, and the scenarios are ridiculously swingy.


Although the haunts can be wonky this game always makes for a storied game night!


Quite possibly one of my favorite games. I bought this on a whim several years ago and I absolutely love when this hits the table.


Played once, so haven't experienced the randomness in terms of game length. Enjoyable. 2 more games under my belt and this is an ok game.


I think of this game as Scooby Doo adventure in a game. A group of friends enter an old hunted house and have a supernatural adventure. The fun is in the playing of the game, not in the wining or loosing.


I really enjoy this game. Especially with the right group of friends and players. It does require time & effort and is totally worth the investment.


One of the most thematic games that I have ever played. Each of the haunts tell a different story and the rules reinforce it. It is harder to play with new players due to a rule book with a lot of rarely used rules and because they have to learn a new haunt each game. The success of each team is very luck dependent. Despite all of its flaws, the stories it tells are worth it.


I understand the popularity of this title. It's easy to play, has a fun theme, and plays pretty quick. After a handful of plays though the lack of agency and powerfully unbalanced mechanics shift becomes clear. The variable time of the Haunt start is one of the games biggest issues. In most cases it will either be easy for the survivors to win or easy for the betrayer to win, and rarely will be a thoughtful or tense end game. There can be some fun emergent stories that come from this game, and the first time you see a few of the Haunts it's a good time, but not a game I'd be returning to very much. Maybe a 3rd edition of the game would do well by instituting a dozen or so pre-made scenarios instead of this A/B game state that can shift at an undetermined time that exists now.


Its a fun game, easy to pick up despite being complex (so long as someone in the party knows how to play) and usually different every time, but sometimes it can feel like you lose simply because of the person you are stuck with by the end of the game.


I've had hours of fun playing this game. This is a great introduction for anyone who is just getting into the world of story based board games. The beginning of the game can be a bit slow depending on the strategy you choose, but once you get into the main part of the game play it becomes fast paced and challenging. The need for team work and strategic planning, while maintaining secrecy from the "traitor" who is working against you makes this a great group game. With 50 differ possible story outcomes and expansions still being released this game has a very high replay value.


The initial crawl through the house gets repetitive, but the game is amazing once the haunt is revealed.


sleeved, swan


Swingy and ridiculous but I love this game. This is one I feel safe to share with new gamers.


Although there are 50 scenarios, the game feels repetitive before the haunt and you don't want to cooperate with the others because you fear they might turn against you. The multitude of cards a player can amass can slow down the game quite a lot. Would recommend it for horror games' enthusiasts looking for a relaxing, dice chucking game.


I've only played this game once. It was a very large group and we paired up with the characters if we needed to. This game really needs the right group otherwise it can be a bit dull. What I liked about the game was its immersion into the horror of cheap flick! Fantastic. And the insanity. Plus it is totally unbalanced which I am finding that I enjoy more and more.


So many bad things to say about this game.


A wonderful story with each play. It feels like an old title, and plays like an old title, especially with the fiddly character trait tracks, but definitely ratchets up after the betrayal takes place. Even if the play itself is rather ordinary, at least the stories it tells are good.


A really boring first two hours until the haunt happens and it gets to be pretty fun. Is it worth those first couple hours? Probably not, but I appreciate its design nonetheless.


Sure, it has it's flaws. But this game really can be a fun little jaunt into the realm of cheesy horror.


Xmas 2015 from the Nosbisch's


No Review Description


Accounted For


The sometimes unbalanced game play isn't even an issue, we always have fun role-playing this one. I think this is the perfect alternative to a night of B-movies.


I don't think I've ever played a game of this where everyone didn't have a good time. Starts off with simple exploration, and then gets tense real fast. Sometimes the haunt scenarios seem a little slanted one way or the other depending on the number of players, but overall pretty well balanced. Also, every time I play with someone new, they're always the betrayer. Every. Single. Time.


(11/15) 6. (10/17) Drop to 5. I love the haunt mechanic and the fact that the game can change so drastically halfway through. That said, VERY fiddly and can be broken. Still, very clever.


In Germany


Crappy rules and haunts, but it is a fun game with the right group :)