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In *SUN, SEA and SAND* each player starts a resort on a touristic island. At the start you only have a piece of land. You can build chalets to lodge tourists, attractions to persuade them to stay long, and signs to make that tourists find your resort. And you can pick up tourists at the harbour, or get bookings. The backpackers you can't pick-up and they don't book. But with signs you have a better chance that they find your place. You have 5 family members to do all the work. Each activity costs TIME for a family member. Manage your money and time! It's all in your hands (no luck).

Sun, Sea & Sand

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Details

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In *SUN, SEA and SAND* each player starts a resort on a touristic island. At the start you only have a piece of land. You can build chalets to lodge tourists, attractions to persuade them to stay long, and signs to make that tourists find your resort. And you can pick up tourists at the harbour, or get bookings. The backpackers you can't pick-up and they don't book. But with signs you have a better chance that they find your place. You have 5 family members to do all the work. Each activity costs TIME for a family member. Manage your money and time! It's all in your hands (no luck).

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