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Ver. 1.6. This is a damn good adaptation of roguelikes. Clearing traps and fights via dice puzzles is really interesting and balances the luck/skill well. Hoping to get a couple more plays before rating, but this is the best solo I've played in a while. Edit: ended up running out of game as most solos do. Takes a bit longer than most to see the seams, but the seams are definitely there and they're rough.
One Deck Dungeon is a solid solo game, especially in the Campaign Mode. While the game offers several mitigation tools it does not dole out enough. The early rounds are very luck dependent, but once players acquire a few early skills the balance quickly moves back to center. The late rounds of the game are far and away the most interesting as players can string several abilities together to take on the difficult encounters and the various dungeon bosses. The game needs some baked-in mitigation tools to speed up and widen the early game, but for the most part it is a good time.