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The giant tank rumbles toward its target . . . its guns are destroyed, its movement slowed, but only a few defenders are left. Will they stop the robot juggernaut, or will it crush the Command Post beneath its cruel treads?

Ogre was Steve Jackson's first game. Originally published in 1977, it became a hit as the first "Microgame," and is now considered a classic. Over 25 years after its release, it earned a spot in James Lowder's popular book "Hobby Games: The 100 Best."

Now the Ogre is back . . . in a gigantic new "designer's edition" that will be the crown of any game collection. The rules from the original Ogre and G.E.V., plus material from later supplements, have been completely revised and reorganized into a rulebook, a separate scenario book, and a handy player reference sheet.

The game features 5 giant mapboards . . . more than 500 oversized full-color unit counters . . . plus 72 Ogres and buildings, which are 3-D constructible models!

Yet Ogre is still easy to learn and quick to play. The basic game takes only a half-hour . . . but you'll want to play again and again. And, with the geomorphing maps and hundreds of new overlays, an infinite number of scenarios are possible.

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Ogre Designer's Edition

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