Clank! A Deck-Building Adventure

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Rating Summary (121 Total)


Fun, quick deck builder with a fresh clever push your luck mechanic. A lot of luck involved but that's required for the push your luck aspect.


The hype is strong with Clank! so I knew at some point or other I would give it a go. It was an enjoyable game, one that I could see myself playing a few more times, possibly more with new maps and cards to keep it fresh. The rules and mechanics are pretty straightforward, which is a big plus. I like the artwork as well - the cards have a typical DnD flavor while the board reminded me a bit of a Ryan Laukat game. Player action is on the minimal side but the race aspect heightens the tension so this isn't too much of a deal breaker. I was surprised that, for a deck-building game, there were no cards that allowed you to thin your deck.


play 2 times


Great mix of deckbuilding and dungeon crawling. You go in the dungeon to get an artifact and get out. Once the first player gets out the rest are on a timer. Really great as a gateway game and new players pick it up easily. My go to game if I want casual players to come back for game night.


A great light to middle weight game. It features deckbuilding as it's main mechanic with a board you explore with the results from your cards. Fast to teach, reasonably quick to play, i would recommend this one for many occasions.


8.1 / 2-4p Best 3-4 / 30-60m / 2016 / Strategy 148 / Family 24 / 2.43 (Recommended on Reddit, Reddit user fave game, Watch it Played, Deck Builder)


Deck building


This is a fun deck-building game with the added element of a gaming board, tokens, and a menacing dragon named "Nikki" that is not fond of her treasure being stolen. Clank! is a great game to play when friends get together and we are looking for quick action with a moderately short (60-90min) play time. The theme is enjoyable and the looming doom track element adds great suspense to the game.



Best deckbuilder. Greater than the sum of its parts with the movement map, the press your luck, and the deckbuilding and tuning.


The dungeon crawling, deck building, and push-your-luck treasure collection all work together, which is no small achievement. Unfortunately, they don't really compliment each other. The game really just feels like the sun of its parts.


I haven't had a bad game of this yet, and I've played over a dozen times. Easy to learn, fun to screw over your friends (and yourself if it kills them too!)


Fantastic game, great introduction to the idea of deckbuilders and terrific blend of that and a board game.


Fun lightly-competitive deck-building game. Not too difficult for beginner gamers to grasp.


Ended up with a counterfeit copy. Since I was refunded and they said to just throw it out I opted to keep it and sleeve the cards since they were already knicking after 2 plays. It makes it at least marginally ok although the box was fairly banged up, the insert is cracked in multiple spots, the instructions got typo's, and the board is a bit warped plus seems to show scratching easily. Might need to get a board for it. Watch out for counterfeits.


W/ Exp: Sunken Treasures, The Mummy's Curse Promo: Snack Table, Dire Wolf, Wishing Wall This was a game I bought purely on the hype, *then* played a demo of it. I could not wait to try my copy of it. It's also become a favorite game in our group and comes out fairly regularly. We still haven't tried the expansion yet just because we're having so much fun in the base game.


Fun game, play with Poppy and Ditchers. Best 3+


Pretty much the perfect expansion. More decisions, interesting card additions, new fun mechanic with the schemes.


(+) Really cool theme, simple to teach, good implementation of push-your-luck, tense moments, plays fairly quick, multiple strategies for constructing your deck (-) No variable board setup, more tactical than strategic, not very many ways to trim your deck, not much incentive for someone to try to make it out of the dungeon first


A great deck building and dungeon delving game with wonderful artwork. My biggest concern with it is that it can be cut short by someone just running in and out quick, I wish there was some way to prevent that from happening.