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Board Games by CMON

CMON began in 2001 as, a community rating site where anyone could submit pictures of miniatures to be voted on by their peers. Numerous features were added to the site as it developed, helping it grow steadily over the years. While that website still exists for its original purpose, it has also become a major web store.

In 2011, CMON entered the board and tabletop game market and is well known for its focus on high-quality games featuring amazing miniatures and fun, engaging gameplay. Thanks to the support of its fans and stakeholders, CMON has published many critically acclaimed games, including Zombicide, Arcadia Quest, Blood Rage, Rising Sun, Cthulhu: Death May Die, and more. Many of those titles have inspired successful sequels and expansions. 

Blood Rage board game
Rank: 34
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Ethnos board game
Rank: 162
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  • Players: 2 - 6
  • Playtime: 45 - 60 min
  • Designer: Paolo Mori
  • Publisher: CMON
The Grizzled board game
Rank: 179
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Modern Art board game
Rank: 191
Trending: 34
Lorenzo il Magnifico board game
Rank: 271
Trending: 39
Zombicide: Black Plague board game
Rank: 320
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Dragon Castle board game
Rank: 496
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Newton board game
Rank: 714
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The Grizzled: At Your Orders! board game
Rank: 857
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Council of 4 board game
Rank: 961
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Forum Posts

CMON Looks to Add a Digital Aspect to Their Games With Teburu image
CMON Looks to Add a Digital Aspect to Their Games With Teburu Like| 1 comment | [+]
10 Best Games By CMON – Which One Should You Pick? image
Review10 Best Games By CMON – Which One Should You Pick? Like| 3 comments | [+]
CMON and Their Upcoming Kickstarter Games – A Look into 2019/2020 (UPDATED: August 2019) image
CrowdfundingCMON and Their Upcoming Kickstarter Games – A Look into 2019/2020 (UPDATED: August 2019) Like| 0 comments | [+]
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User Activity Feed

CMON really knows how to do Minis...

I'm interested to hear about the #Blood Rage news and what the new big box from CMON is. I'm also really curious to see if the unique elements of #Ankh: Gods of Egypt work well.

The Questions!


Before watching a review I had no interest, but after watching it I am quite intrigued.  Considering the challenges getting the game, this is fair.

My favorite worker placement that is out is #Euphoria: Build a Better Dystopia, with the expansion of course.  But if I can count non delivered, then #Merchants Cove

Let's see #Quantum, #Chaos in the Old World #Dogs of War (the CMON one)

#XCOM: The Board Game was one we enjoyed but it didn't get kept. 
#Project: ELITE just had a reprint that seemed really interesting, but as it's Cmon and has issues with content that isn't available, it isn't one that'll get picked up. 

I love old cartoons from the 80's. I was sad when Wizards cancelled Transformers TCG. My son and I were big fans of the game. I loved the mechanic of flipping the cards to transform from bot mode to alt mode. I would love to see a game with He-man, GI Joe, or Voltron. I've heard CMON might be making a He-man game 🤞

It's good. This is the one game from CMON that we own haha As mentioned in other comments, it's nothing spectacular, but it's  a fairly quick game with some fun mechanics. Set collection is at the core, but each faction/tribe/whatever has a unique ability that can make the game interesting. I think most people enjoy it, but I haven't heard of many that absolutely love it. Still, it's a good, solid game, and one I've been tempted to bring out a number of times recently. Tempted, but it hasn't happened; other games seem to win the "what gets to the table tonight?" battle. But at least it's a contender! haha

It’s the only CMON game I own too. I had Blood Rage for a while but it just didn’t take.

I got to finally break out #Azul and planned out some time this next week to bust out #Rivet Wars: Eastern Front and #Pandemic: Fall of Rome!

I pronounce CMON "See-mon" but am fairly sure it should be "come on" Agricola is almost an italian word so should be pronounced "a-GRICK-olla" Uwe should be pronounced "oo-vay"

I say CMON like someone's trying to hurry me along, "C'mon!".  (Come on!) Most everyone else in my game group says "Sea-Mon," like some aquatic-form digimon haha

Uwe...I am not sure how to pronounce his name haha I say "Ew-way," but I'm pretty sure that's wrong haha I content myself to call him Mr. Rosenberg. 

Definitely depends on the game.  Anachrony (for example) is much, much better with the exosuitcommander minis that significantly ad to the tactile feel of the game as well as the thematic game experience.  CMON game minis on the other hand, while cute, seem superfluous and unnecessary.   Other game like Sierra West and Paladins of the West Kingdom are better with meeples.  A game like Scythe needs the minis to function. 

I went to Orcon (Strategicon) over the weekend. I got quite a few plays in and some solo plays

Game of the con for me:

  • #Raiders of the North Sea with all of the expansions. I really enjoyed this one. It is a fun worker placement game with some twists, multiple scoring paths and interesting balancing. I am going to try to find a full KS edition

Biggest surprise:

  • #Unbroken I Kickstarted this, I am not a huge solo player, but I really liked this one. I played 6 or 7 games in a row one night. It is a great fantasy battle fix for me. 

Biggest dissapointment

  • #Port Royal I didn't really enjoy this. I could see where some people wanting a light filler might, but I found it very flat and I didn't care for the implementation of the push your luck mechanic.

The rest:

  • #Legacy of Dragonholt I started playing this solo. I don't think it would be a great multiplayer. It is essentially a glorified choose your own adventure. I am enjoying it ok so far. 
  • #Kick-Ass: The Board Game. A rather meh coop. I never felt particularly threatened. It is an ok dice chucker. Sort of a run of the mill CMON game
  • Idol. This was a rather cute prototype with dueling DJs. It had manipulation of a record player as part of it. He is getting ready for KS.
  • #Terraforming Mars. I got this in a math trade. I played part of a demo, then several solo plays (a couple with prelude. It is intersesting, but I haven't gotten a feel for multiplayer yet. I am very curious how that will go. So far I think it is a good game. I am not sure it is as great as it is ranked, but i'll see with more plays.

I need to have more CMON in my life. I had blood rage for a bit and now just own Ethnos. Fun game but I need those sweet sweet minis!

Yeah, a lot of KS has turned into pre-order, which is less favorable to most of us, I'd wager. But, they do make a lot more money (my guess, at least) marketing "STRETCH GOALS!" and "MINIS!" and "KS EXCLUSIVE!" and whatnot. So I understand why they continue doing it. I feel like there are five types of companies out there.

  1. For the small indie, publisher trying to get their work out there, Kickstarter is practically essential. It gives them a chance to publish, and others a chance to enjoy. Without KS, no party would benefit, and many great games would sit helpless by the wayside.
  2. Some companies (like Stonemaier Games, as mentioned in another comment) started with KS then were able to go on their own. I applaud them for this. Straight to retail for dayz!
  3. Other companies are a sort of hybrid, like Renegade Game Studios. They release a number of games straight to retail each year, but they also have Kickstarters for other games. I think this makes it more feasible for them to publish more games in a year, rather than spreading out their straight-to-retail releases over more years, thus delivering fewer titles. I have no science to back that, but it's a thought.
  4. Then there's folks like CMON that really doesn't need to use KS at all but focus on it anyway as a pre-order system. I'll never understand why, since I'm sure they'll sell their games (i.e. miniatures) regardless. But, using a pre-order system ensures they don't lose money on a game.
  5. Unless, of course, you're Golden Bell, and despite countless Kickstarters, they can't seem to stop losing money and charging their backers even more haha

But I hear you. There are a lot of Kickstarters out there. I almost don't mind, though, since it seems to work for a good majority. Games get published, people get their games. Personally, I think there are better ways than simply relying on KS as a FOMO gimmick. But, people seem happy with the way things are, and for many of the KS campaigns out there, we wouldn't have the games we do today (or tomorrow, for that matter) without them. Then there's CMON that simply doesn't give a rat's patoot. haha

Anyway, I'll leave with a quote that seemed (while writing this, at least) appropriate to the topic at hand:

"You and the Naboo [publishers] form a symbiont circle. What happens to one of you will affect the other."