by settleroftheboards | updated 2 months ago
This is an automated weekly post to talk about the games that came out on kickstarter this past wee
[Tombstone Crits: The Next Stage of an Amazing Journey, Super Quick Print Sci Fi Gothic 3d Printable Terrain, Plaid Pockets, Electric Bastionland RPG, ...]by BGAForumBot | updated 2 months ago
So, this is a little bit in response to the recent post by @Skurvy5 , lauding the joys of engine b
by Marshwiggle92 | updated 2 months ago
by pshapiro | updated 59 days ago
Played #APEX Theropod Deck Building Game: Collected Edition solo a couple of times last week. Man that game is kicking my butt solo but I finally won one on Sunday only to play later that afternoon and got humbled.
Played it against a couple of friends on Monday night when one guy couldn't make our Pandemic Legacy game and game took roughly an hour per player, but that included teach and first play for everyone. Game was starting to really move along towards the end and I think if we played again could easily get down to 30-45 min a player, which feels like a pretty good game length. I did end up winning the 3 player game by a score of 40 - 32 - 0 (would have had 60 but didn't beat his boss so wasn't eligible for victory).
Played our 6th game of #Clank! Legacy: Acquisitions Incorporated on Sunday night. First game we had where one of us scored over 100 points and we had 3 of us do it. I did a bunch of objective completing vs trying to get back to the HQ and that ended up costing me from "Winning" the game though I did get the Associate Spotlight for all of the objective completing I did. While I'm excited to complete and play this, I'm not sure where it ranks among the legacy game experiences. The downtime in the middle of a turn to read from the book of secerts, find stuff, add stuff, etc makes the game a little disjointed but its still a fun experience and can't wait to see where the story and our actions take us next.
Got to play #Aeon's End: Outcasts with a friend. We played two games and lost the first but won the second. I thought this was a fun game and I can see why folks like it though I did not feel it would find a good home in my own collection. The luck factor was a bit too high for me personally and I didn't find the deck building mechanics to be as inspiring as I have heard. That being said, I had fun and would play this one again down the road.
Finally got back to the proverbial #Gloomhaven table and now we have three! Still working through the Aester Diviner quests while training up a fledgling Cragheart.
As usual, this is just such a great game to get back into again.
The goal is to get our new player up to speed before #Frosthaven is delivered around September.
The surprise game of the weekend for me was #Barenpark . This was really fun and I like the simple tetrisy puzzle is presents. I might look to add this one to my collection in 2022.
Neat list...made me ponder about what our household would view as essential:
I suppose one could argue that every deckbuilder is enchanced by expansions... have nearly everything for #Legendary: A Marvel Deck Building Game, #Aeon's End, and #Thunderstone Quest.
BGQ mentioned #7 Wonders: Leaders, but I would also throw in #7 Wonders: Cities.
#Abyss: Leviathan. Makes the two player game better by removing the threat track and adding the leviathans.
#Ghost Stories: White Moon Expansion. This adds another layer of risk/reward.
#Village Inn and #Village Port Expansion.
#Fleet: Arctic Bounty Expansion. Adds gone fishing cards and improves the two-player game.
I don't know a ton about it, but the recently released #Marvel United looks to be a bit simpler than something like #Marvel Champions: The Card Game or #Legendary: A Marvel Deck Building Game. It also has great looking miniatures, which I'm sure your son would love. It's also currently quite affordable on Amazon.
It's pretty obvious, but you can always try #Legendary: A Marvel Deck Building Game. I'd say that one and the games BoardGameHalv suggested are your best shots.
And there is also the new #Marvel United though I know nothing about it but it seems simpler than the others and comes with cute miniatures.
A more expensive than normal month for me. Of course it helps that my bday was last month and a man needs to treat himself occassionally.
Acquired:
I feel like i'm missing something but I can't think of it at the moment. I'll update if i think of it. I'm super excited about Apex - saw they had a small number of copies avaialble after the kickstarter last year. Backed The Ares Expedition kickstarter
On my Radar:
Getting Rid Of
1,3 and 5 were given to me by a co-worker who had a girlfriend who was into games and when they broke up he got rid of most of his games which i acquired. The Catan game was still in shrink and I never opened it given my general distaste with the series. WBttD is a game that I thought I would like but just never got it to the table and have found a couple of better games in the same area.
Considering purging:
Got a good variety of games in this week:
Today's recap is the latest game in the Dune universe, Dune Imperium. This one combines deck building and worker placement and mechanically is quite compelling. But is it a great Dune game? Find out
Todays recap is Lost Ruins of Arnak, a very lovely looking worker placement/Deck building game about pulp archeology. A lot to like here and i can see why this is a very popular title.
Ends in 4 days
Prize: Enter to win a Copy of the game
Ends in 2 days
Prize: Enter to win a Copy of the game
Ends in 7 days
Prize: Winners Choice of $100 Amazon Gift Card or PayPal Deposit
Ends in 7 days
Prize: The Binding of Isaac Four Souls or Candy Lab
jeddy lee 37 days ago |
I think I make it really clear up front that I'm a huge Dune fan, so bare that in mind, though I do try to address it from the perspective of someone who could care less about the property in the vid as well. Anyway, as always, I know some of you can't / don't want to / hate watching video reviews so here are the timestamps and a quick TL;DW (though you'll be missing out on dat pipe-cleaner sandworm).
00:00 - Intro & synopsis
01:21 - Game overview
02:37 - Why is everyone so hype on this game?
03:45 - Competing focus & specialization
05:30 - What doesn't work?
06:40 - Do you need to be a fan?
07:14 - Solo mode & 2 player with automated house
08:15 - Final (final) thoughts
What makes it cool?
-Integration of clean, simplified versions of deck building, area control & worker placement creates great tension
-Initially I was skeptical of automated opponent in 2p but it turned out really great
-Diverse strategies
-The signet ring as a card in the starter deck that activates an asymmetric power is a cool concept
-Overall evokes Dune pretty well
-Solo is challenging and fun
-My wife couldn't care less about Dune but LOVES this game (Lords of Waterdeep and Lewis & Clark are among her favorite games)
What doesn't work?
-Why oh why is there no inherent way to flush the face up cards in the market?
-Worker placement spaces on the board lose some of their luster after several plays, becoming just a way to obtain/exchange the games many resources
-I didn't really mention this in the review but the board focusses too much on the cold blackness of space and makes look barren like mars; this contrasts to how I envision it as a fan. Arrakis should be arid but brilliant, dangerous but beautiful. Some of the cards nail it, the board just kinda looks blah.
Overall
Really like it. I've played it 8 times at this point and just want to play more. It's not particularly innovative in any one department but super cohesive with it's disparate elements which makes it really compelling.