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Star Wars: Rebellion board game
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Pax Pamir (Second Edition) board game
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Trajan board game
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A Game of Thrones: The Board Game Second Edition board game
El Grande board game
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Mice and Mystics board game
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ICECOOL board game
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Cyclades board game
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#Inis is a visually beautiful game with very unique art and great components. The game is relatively easy to teach, with 3 clear winning conditions and only about 16 cards bein the main way to take actions in the game. Yet the game can become a deep, rich tactical struggle once all players are familiar with those 16 cards. Its definetly my favorite game in my collection and I recently got the expansion for it. 

As for the reason its not talked about all that much (last week it was mentioned though!), might be because its very often out of print or maybe the year it was released there was a lot of fixation with higher quality minis. But to be fair I don't hear any of the other Matagot games mentioned that much either: #Kemet , #Cyclades.

Now the question is...... how many plays of #ICECOOL and #Flick Em Up! am I allowed to log for this? lol

That's actually a thing! (somewhat)

Some facebook groups and big content creators do sponsored giveaways where the publisher gives away a pledge (sometimes the dexluxe pledge) to promote their Kickstarter. I'm actually going to do some of them in the future.

As for past Kickstarters, I actually late pledged for a copy of #Pax Pamir (Second Edition) so that we can give it a way one it fulfills.

The Original #Western Legends wasn't too late I don't think, but I do know they've gotten a bad rap for that.  Probably because they did too many KS (in my opinion) when they started up.

Oh for sure, there's no way to put together a definitive list. I really like the size differences in minis in #Star Wars: Rebellion, I can imagine that giving a lot of tension when a star destroyer moves into an area etc. 

I actually don't need to accommodate that many different types of groups, so I think I have it easier. I mainly need to cover solo, 2p games with my wife, and family game nights. And it sure helps a lot that my favorite games to play with my wife have great solo modes and that my mom is interested in trying them out too!

#Clans of Caledonia - Fantastic 2p game with my wife. It'll be relatively easy for my mom to pick up on too. And while it's not my absolute favorite for solo, I do like it a lot.

#Concordia - Another great 2p game with my wife. To be honest though, I think I should go with #Clank! Legacy: Acquisitions Incorporated instead. We just like the thrill factor when pulling the Clank! cubes out of the bag. I just don't know how much we'll like the game once we're done with the legacy portion.

#Pax Pamir (Second Edition) - My favorite to solo so far.

#Camel Up (second edition) - Silly random fun for the family and I just love it. Easy to add in more people if we had guests over.

#Just One - It was either this or #Welcome to... It's another fantastic game for the family or with guests, and this one gets a plus for being the only co-op in this list.

#Pax Pamir (Second Edition) - Just about every component in this game is premium. I especially love placing down these blocks

#Clans of Caledonia - Love the wooden bits in this game. It's so satisfying to have loads of them on the map and producing so much resource for you during the production phase

#Root - The screen printing on meeples adds so much to their personality

#Camel Up (second edition) - Chunky camels with a rubbery plastic kind of feel. My favorite family game so far and these camels add a lot to the silly lighthearted vibe to the game

#Viticulture: Essential Edition - The wooden bits in this game have a smooth finish and I really like the shape of the meeple workers. But the glass grape beads are the absolute best

#Atlantis Rising (second edition) - Honorable mention. The selection of material type and color is so well done and makes you think, "oh wow, how did they afford this at this price point?" It just seems like an overall high production value compared to other games in the same price range

I have to check out #Underwater Cities.  That wasn't even on my radar.  I like your list.  Would love to play #Star Wars: Rebellion and #Mage Knight someday but one is huge and the other would probably take up #Gloomhaven plays.  Nice to have such a tough issue though for sure :)

The Death Star from#Star Wars: Rebellion. The wooden meeples in#Root. The resource tokens in#Everdell. The miniatures in#Star Wars Imperial Assault. Lots of amazing components out there.

When I think of table presence, I think of quality components and board, board state that can tell a story (this goes with each component on the board having a significant purpose), and an overall joy to look at. Hmmm this is reallllly tough.... but I think this would be my current list:

5. #Camel Up (second edition) - This is a really strange pick, but I love seeing the stacked camels, the camels that are behind, the camels on the crazy camel's back, all of the tokens trying to derails the camels, the stacks of betting tickets or predictions of winners/losers, etc

4. #Root - This would be #1 if I actually got in plays with more than 2p this year haha

3. #Clans of Caledonia - My wife and I still really really like this game. It just has the perfect vibe and gameplay that blends so well together. The map and the components are wonderful to play with

2. #Pax Pamir (Second Edition) - Recent addition that I'm liking a lot. The selection of components on this game are brilliant. The kind of story it tells resembles Root a bit

1. #Clank! Legacy: Acquisitions Incorporated - It's so fun to see the map on this one. It's a vertical rectangular map and it's an adventure down into the dungeon. I love that the board alone gives you a sense of exploration.

I have a few:

#Star Wars: Rebellion I would love to play but don;t think I'd get anyone who wanted to invest the time to play and it would be too intimidating.  I already have #Firefly The Game and it only gets about one play a year (but I love it!).  

#Brass: Birmingham is a game on my list and while I think these a chance to get it played with others I do have some fear it will struggle to get plays.  I am hopeful I have a group of whiskey sipping friends willing to sit down to this one though.

#Edge of Darkness is a game I'd love to play but don't see anyone being willing to sit through it with me.  Seems to have mixed reviews which makes it tough to sell if I was to get it and find it fall short of expectations.

#Rising Sun is rated highly and seems like it would be fun and I'd love to play but again, I never see the time or willingness for other's to play.  

#Paperback I'd love to play and I can see getting my family to play this one!!  

I do really want to try #Star Wars: Rebellion, it just looks gorgeous and intense and immersive. Now if I could only win two giveaways simultaneously.....

What was your top instant regret? lol

#Pax Pamir (Second Edition)? (before you backed the reprint Kickstarter?)

Nice! I'm curious where your list will stand once those games head home :)

Hmmm with every list I make, I wonder how many times I've contradicted myself by now haha

Here's mine:

1. #Pax Pamir (Second Edition)

2. #Gloomhaven: Jaws of the Lion - I'm honestly not sure about this yet but I'm pretty sure it's at least #3

3. #Root

4. #Architects of the West Kingdom

5. #Clans of Caledonia

For a solo game to be attractive, I like to see:

  • Low setup time
  • Not a table hogger
  • Streamlined AI opponent
  • AI that feels like an opponent rather than just an obstacle
  • Plenty of interesting tactical/strategic decisions to make
  • Fun tactile experience
  • Creates memorable/storyworthy moments
  • Less than 2 hrs of playtime

It doesn't need to have all of those parts, but the more the better and a game that excels in some of those elements will help me look over a part that it lacks in.

I'm pretty much 100% with you on your list except for #War of the Ring (Second Edition)--only because I'm not all that familiar with that universe so there's little interest.

Hmmm for #Pax Pamir (Second Edition), it's interesting. I didn't expect to like it so much but it became my favorite solo game after just a single play. Time will tell, but it's been on my mind to get back into it and that's a good sign for now. It's odd, because my first session was filled with referencing the rulebook constantly, but I still really enjoyed it and it gave me everything I want in a solo game--plenty of tactical/strategic decision-making, not too many moving parts/components, super satisfying tactile experience, smooth AI implementation (this takes the most amount of time to get used to actually), and the AI felt like a super aggressive opponent that you're seriously trying to compete against.

Oh for sure #Pax Pamir (Second Edition) for me.  I don't know if it'd get to table a lot, but considering it's not supposed to hit retail...

I did my ranking and it was excruciating, haha. Here's mine:

  1. #Oceans
  2. #Evolution: Climate
  3. #Dune
  4. #Everdell
  5. #Western Legends
  6. #Santorini
  7. #Concordia
  8. #The Isle of Cats
  9. #7 Wonders Duel
  10. #Viticulture: Essential Edition

Honestly, any of the games in the top 6 could be my #1 on any given day, depending on my mood, haha. Possibly top 7. Perhaps with more plays of all of them, I'll get better at differentiating, but for now, I love them all equally and for different reasons.

Both of your descriptions make a lot of sense now that I've played #Pax Pamir (Second Edition). I really liked the idea of how spies can move around the tableau and how the number of movement is dependent on the distance between the cards. It's abstracted, but it's very easy to make the thematic connections and those little details really set this game apart. Oh, and I absolutely love playing with the blocks!

Wow that's a real "heavy" collection of games right there--Pax, 18xx, Sierra Madre, GMT... I really should check out what they're about some time. It's an entire genre of games I have no clue about (except for #Pax Pamir (Second Edition))

And I'm biased, but #Pax Pamir (Second Edition) looks great where it's currently placed ;)

In general, what's the biggest difference across all of the Pax games? Are they quite similar in core concept but just come with a twist? (is it kind of like the North Sea and West Kingdom series from Garphill in that there's a slight resemblance but it's quite different in their mechanics?)

Wow that's a real "heavy" collection of games right there--Pax, 18xx, Sierra Madre, GMT... I really should check out what they're about some time. It's an entire genre of games I have no clue about (except for #Pax Pamir (Second Edition))

And I'm biased, but #Pax Pamir (Second Edition) looks great where it's currently placed ;)

In general, what's the biggest difference across all of the Pax games? Are they quite similar in core concept but just come with a twist? (is it kind of like the North Sea and West Kingdom series from Garphill in that there's a slight resemblance but it's quite different in their mechanics?)