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Popular Take That Board Games (Mechanic)

These are the board games with the Take That mechanic.
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Tried a few new to us games this week..

#Innovation - Sarah got this for me for my birthday/Christmas and we finally got around to playing it. I could tell she definitely was enjoying it despite me stealing her "2 good cards" and using them against her to eventually win the game. Probably have to be in a good mood to play this again with her as there's a lot of take that compared to what we're used to.

#Freedom: The Underground Railroad - A guy in my group was literally giving this away so I grabbed it from him thinking the theme would get Sarah's attention and it certainly did. We ended up winning after 6 rounds and it's good it stopped when it did because we would have run into a lot of trouble if we had to keep playing. I totally expected this to be a one and done game for us but Sarah liked it so much she requested we keep it as a game we know we won't play all the time but can break out "every other once in awhile" LOL

#Detective: A Modern Crime Board Game - Season One - Speaking of games I have because I thought Sarah would like them, I got this from my BGG Secret Santa last month. We played the first of 3 cases and I think we probably followed the wrong leads but in the end we were able to piece some of the mystery together. Because and asked to hear about how it went, I liked it a lot more than I thought I would. Definitely an upgrade for me from #Chronicles of Crime because it doesn't have the same time pressure (at least for me). The only thing I didn't really like about it was the questions at the end when you submit your final report - they were multiple choice and I felt we had ruled out options more than actually figuring out what actually happened in the case and we just made some educated guesses and got it mostly right. Just felt kind of off to me there but otherwise a great experience!

#Bag-o-loot - like , we playtested this one. Not something I would ever seek out on my own but I could see where it could be a hit with our families.

#The Gallerist - a friend from my group reached out to play something with me on TTS. I gave him a list of games Sarah hates and we settled on the Gallerist lol. I had to relearn the rules to make sure I didn't screw anything up and I was pretty good..just failed to mention that he couldn't place his 4th piece of art in his gallery without having a celebrity artist first. Despite his slight cheating, we ended up tying for both score and the first tiebreaker. He won on the second tiebreaker. We're getting together again to play #Darwin's Journey on Wednesday before I decide to back it. Spoiler alert I probably will anyway..lol

#Stone Age - handed myself and a pretty big loss on BGA. I'm always really terrible at going for the end of game bonuses..still a really fun game!

Finished up a lot of online plays this week, mostly with people here on the forum!

#Innovation - as already mentioned, we played this twice this week on BGA. It definitely has a lot more "take that" mechanisms than I typical like, but for some reason I really enjoy it even when I'm losing.

#Underwater Cities and #The Castles of Burgundy - and myself continued our gaming on Yucata with these two games. Both are definitely up there among my favorites.

#Teotihuacan: City of Gods - played another game on BGA with and . Bob once again destroyed us. I tried a mask strategy which ended up being a really terrible idea. I think and I need a break from our losing ways with this one haha

#Lorenzo il Magnifico - another one of my favorites that I was able to try out on Yucata with . Ended up being a really close game. Will definitely look to play more of this online now that I know the implementation is pretty good.

And of course I played some games in real life with Sarah.

#Fantastic Factories - this was only my second time playing since got me this for my birthday. Sarah seemed to enjoy it as a nice change of pace from the longer/heavier games I've been getting more into. So far seems like a great choice of game for us !

#Viticulture: Essential Edition - picked this up a little while ago and finally got around to playing it. I had Sarah learn the game and teach me how to play. She seemed to get wrapped up a bit in her decisions which caused the game to drag a little, but I think it's safe to say it was a hit! I'm interested in trying with more than just the two of us as the single grande worker wasn't enough to make up for someone going on a space you wanted. Having more players would open up more spaces on the board, which I think would lead to a better experience for me.

I played #Root and hated it.  Too much take that and agression for my liking.  It is a war game at its hard and it plays like it.  I don't think I will play it again.  It is weird as I see #Pax Pamir (Second Edition) which is designed by the same person as a completely different experience.   I think it is all the history associated with #Pax Pamir (Second Edition) that distinguishes it from #Root

I've played Arnak twice, once on TTS and once with the physical game and it's a treat. It feels pretty overwhelming at first because there's so many things you can do and so few resources to do it, but as the rounds progress it cascades into "I do this to take that to get one of these" on and on. It reminds me of Everdell without the tablau building. It's a good game with good components (besides the board and cards) and I recommmend it.

Thanks for this!  Having enjoyed Rollercoaster Tycoon as a kid, I'm always on the lookout for great theme park-themed games but the people I game with are generally not happy with "take that" type of games so this seems like a great alternative! 

Good post. My wife's name is Kelsey and she doesn't like games longer than an hour and is a light-medium weight gamer.

1. Games I thought Kelsey would like.

    #Cartographers: A Roll Player Tale - Kelsey likes #Welcome to... and #Kokoro: Avenue of the Kodama and Tetris, so I felt like this one was going to be an immediate hit. She also enjoys a little take that in games, so I felt like the monster cards would help her enjoy that game more. However, it fell a little flat for her. I haven't given up hope though. She has only played it once and it was near the end of a long night of gaming with some friends. I'll have to bring it out again sometime soon.

  #Point Salad - I'm not really sure why Kelsey didn't love this game. She did dislike it, but it wasn't a big hit. She's a big fan of #Sushi Go!, so I thought this might be a hit. I know they are not identical games, but some reviews seemed to connect the two. 

2. Games I have high hopes for.

  #Targi - I got this game about two months ago, and it hasn't hit the table yet. However, I hope to play it with Kelsey soon. I would love to introduce her to the worker placement mechanic. It is a mechanic I enjoy and would like to play more of.

  #Century: Spice Road - I just got this game as an early Christmas gift from my wife's sister. We celebrated Christmas with my wife's family at Thanksgiving. I hope Kelsey will like this one. It definitely meets her time limit and weight preferences. It has been a game I have wanted to try out for a while now.

  #Downforce - I bought this game on sale a week ago and plan to take it to my family's Christmas celebration to play with family (a mix of adults and kids). I hope it goes well, and it will become a good game to play with my wife and daughter, who is 6.