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Popular Take That Board Games (Mechanic)

These are the board games with the Take That mechanic.
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Good mix of games again this week.  Going back to a full write up by popular demand. Ok, one person, .  Thanks bud!  :)

  • #Falling Sky: The Gallic Revolt Against Caesar (Solo/Physical): This was more of a half play.  I setup for a short game but I just wasn't feeling it so called a halt after one campaign.  It felt like this game more than the others really needed other players.  That's weird because it is simpler than something like #Pendragon: The Fall of Roman Britain but for whatever reason it felt less good to play with the bots to me.
  • #Russian Railroads (Boardgamearena): Finished a turn based game with my gaming group.  I tried out a full on industry run but just wasn't efficient enough to keep up with the late game scoring power of a st petersburg run from another group member.
  • #Yellow & Yangtze (Multiplayer/TTS): Second time playing the game and, yeah, this one is a definite keeper.  I've never played #Tigris & Euphrates which is supposed to be meaner but this one was nice and cat-fighty with my group.  I ended up in second on tie breakers but there was some great moves throughout the game by all players.  Fun!
  • #Gunkimono (Multiplayer/TTS): First time playing this.  I really enjoyed it as well!  It's pretty simple once you get going but has some really complex play possible.  Lots of take that element with back and forth play.  It starts off big but the map space gets tighter and tighter as strongholds get placed until at the end you are squeaking out points.  
  • #Caylus (boardgamearena): A favourite of my group.  I made a couple of mistakes due to the interface and although the game was close I came in second.
  • #Trickerion with #Trickerion: Dahlgaard's Academy (Multiplayer/TTS): Third time playing Trickerion, first time with the academy.  Generally my feelings are the same as when I played Anachrony with #Anachrony: Fractures of Time.  It added a lot of time to the game but felt like tacked on mechanisms.  In fact, one player solely won the game based on academy play.  I decided to focus on running tricks and the action economy of putting a trick in to the school was just too much.  I'd play with it again but you MUST focus on it to a degree to have a chance.  Honestly, like Anachrony, I'd rather play the base game by itself.  

Still, a good week overall with a nice mix of games!

Lots of Boardgamearena and online plays with my group this week:

  • #Sushi Go! (Boardgamearena): Had a game on Board Game Arena.  I don't really like it in the turn based format.  Game takes too long and it's hard to remember what other people are taking etc.  
  • #Cacao (Boardgamearena) (x3): This game is a good one to play turn based on BGA.  The board state is easy to pick up on and it was no issue running multiple games.  I managed to even win one and come in second a couple of times!
  • #Teotihuacan: City of Gods (Boardgamearena): I've been playing games and picking different strategies to try up front.  I came in second in this game (Again!) but added a new potential strategy to my repetoire.
  • #Russian Railroads (Boardgamearena) (x2): Another good one to play turn based on BGA.  Pick a strategy, make some notes and the board state is pretty easy to go from there.  Managed a win and a second place.
  • #Beyond the Sun (Boardgamearena): Went with a heavy ship strategy.  I did pretty well but not great.  But again I find it useful to sometimes force a strategy so I can explore the space for future "real" games.
  • #7 Wonders (x2) (Boardgamearena): I find this one is also a decent turn based game to play.  Again, trying different focuses to see how things work.  Also managed some second place finishes.
  • #Lost Ruins of Arnak  (x2) (Boardgamearena): I started one game without reading the rules.  I don't recommend it!  I do think this is a fun little game and I like the interaction between the two sides of the board.  
  • #Troyes (Boardgamearena): I've played this one before but ages ago.  I completely forgot how to play and didn't have time to re-read the rules so let's say I didn't do great.  I'm not sure if this game works super well on board game arena but I have another play going. :)
  • #Clank! In! Space! with #Clank! In! Space!: Apocalypse! (TTS): Played with my gaming group.  One of my favourite games.  However, I took a bit of a chance and then ended up running in to bad luck and my adventurer ended up dying on the ship.  :(  Still a very fun game! :)
  • #Zombie Fluxx (in person): Played a couple of games with the family.  Fluxx isn't my favourite game of all time but it's fun to play with the family.
  • #Cthulhu Fluxx Card Game (in person): See above
  • #Res Arcana (Boardgamearena): It's a decent game that works well on board game arena.  I would need to study up a bit more to do well though that's for sure.
  • #SpaceCorp (TTS): First time playing this multiplayer and I really enjoyed it!  It's a bit long to play all three phases but it was the first time playing multiplayer.  It's pretty abstracted on the science side but it tells an epic story through all three phases.  I hit the bad aliens in the third phase and it tanked my game.  I think I'd take that counter out for multiplayer but otherwise it was a smoothly playing game!
  • #Iwari (Boardgamearena): First time playing this game.  I like it!  It's definitely got some good spatial elements to it and playing it turn based on board game arena might not be the best way to play it.  Unless you really study the game state every time between turns but it has made me curious to perhaps pick it up physically!

Good week!

Tried a few new to us games this week..

#Innovation - Sarah got this for me for my birthday/Christmas and we finally got around to playing it. I could tell she definitely was enjoying it despite me stealing her "2 good cards" and using them against her to eventually win the game. Probably have to be in a good mood to play this again with her as there's a lot of take that compared to what we're used to.

#Freedom: The Underground Railroad - A guy in my group was literally giving this away so I grabbed it from him thinking the theme would get Sarah's attention and it certainly did. We ended up winning after 6 rounds and it's good it stopped when it did because we would have run into a lot of trouble if we had to keep playing. I totally expected this to be a one and done game for us but Sarah liked it so much she requested we keep it as a game we know we won't play all the time but can break out "every other once in awhile" LOL

#Detective: A Modern Crime Board Game - Season One - Speaking of games I have because I thought Sarah would like them, I got this from my BGG Secret Santa last month. We played the first of 3 cases and I think we probably followed the wrong leads but in the end we were able to piece some of the mystery together. Because and asked to hear about how it went, I liked it a lot more than I thought I would. Definitely an upgrade for me from #Chronicles of Crime because it doesn't have the same time pressure (at least for me). The only thing I didn't really like about it was the questions at the end when you submit your final report - they were multiple choice and I felt we had ruled out options more than actually figuring out what actually happened in the case and we just made some educated guesses and got it mostly right. Just felt kind of off to me there but otherwise a great experience!

#Bag-o-loot - like , we playtested this one. Not something I would ever seek out on my own but I could see where it could be a hit with our families.

#The Gallerist - a friend from my group reached out to play something with me on TTS. I gave him a list of games Sarah hates and we settled on the Gallerist lol. I had to relearn the rules to make sure I didn't screw anything up and I was pretty good..just failed to mention that he couldn't place his 4th piece of art in his gallery without having a celebrity artist first. Despite his slight cheating, we ended up tying for both score and the first tiebreaker. He won on the second tiebreaker. We're getting together again to play #Darwin's Journey on Wednesday before I decide to back it. Spoiler alert I probably will anyway..lol

#Stone Age - handed myself and a pretty big loss on BGA. I'm always really terrible at going for the end of game bonuses..still a really fun game!

Finished up a lot of online plays this week, mostly with people here on the forum!

#Innovation - as already mentioned, we played this twice this week on BGA. It definitely has a lot more "take that" mechanisms than I typical like, but for some reason I really enjoy it even when I'm losing.

#Underwater Cities and #The Castles of Burgundy - and myself continued our gaming on Yucata with these two games. Both are definitely up there among my favorites.

#Teotihuacan: City of Gods - played another game on BGA with and . Bob once again destroyed us. I tried a mask strategy which ended up being a really terrible idea. I think and I need a break from our losing ways with this one haha

#Lorenzo il Magnifico - another one of my favorites that I was able to try out on Yucata with . Ended up being a really close game. Will definitely look to play more of this online now that I know the implementation is pretty good.

And of course I played some games in real life with Sarah.

#Fantastic Factories - this was only my second time playing since got me this for my birthday. Sarah seemed to enjoy it as a nice change of pace from the longer/heavier games I've been getting more into. So far seems like a great choice of game for us !

#Viticulture: Essential Edition - picked this up a little while ago and finally got around to playing it. I had Sarah learn the game and teach me how to play. She seemed to get wrapped up a bit in her decisions which caused the game to drag a little, but I think it's safe to say it was a hit! I'm interested in trying with more than just the two of us as the single grande worker wasn't enough to make up for someone going on a space you wanted. Having more players would open up more spaces on the board, which I think would lead to a better experience for me.

I played #Root and hated it.  Too much take that and agression for my liking.  It is a war game at its hard and it plays like it.  I don't think I will play it again.  It is weird as I see #Pax Pamir (Second Edition) which is designed by the same person as a completely different experience.   I think it is all the history associated with #Pax Pamir (Second Edition) that distinguishes it from #Root

Today's recap is a game that's a bit under the radar Evil Corp. An intense take that game about being a billionaire with goals of global domination. This game is firmly tongue in cheek, silly in places and very competitive in others. Definitely one for people who like high player conflict.
 

I love how complex the game is but it takes a special group of friends to take that journey with me.

Thanks for this!  Having enjoyed Rollercoaster Tycoon as a kid, I'm always on the lookout for great theme park-themed games but the people I game with are generally not happy with "take that" type of games so this seems like a great alternative!