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Popular Cooperative Play Board Games (Mechanic)

These are the board games with the Cooperative Play mechanic.
Gloomhaven board game
83
Rank: 2
Trending: 26
Terraforming Mars board game
77
Rank: 7
Trending: 41
Spirit Island board game
78
Rank: 8
Trending: 62
Pandemic board game
70
Rank: 9
Trending: 142
Pandemic Legacy: Season 1 board game
83
Rank: 13
Trending: 165
Arkham Horror: The Card Game board game
Dead of Winter: A Crossroads Game board game
Forbidden Island board game
63
Rank: 42
Trending: 800
Robinson Crusoe: Adventures on the Cursed Island board game
Hanabi board game
63
Rank: 64
Trending: 695
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Why you asking all these hard questions? haha I think a classic has to have been around for a while and maintain its worth throughout the years, despite other excellent releases. It must also have an easy entry point. Ticket to Ride is a classic because it's simple to learn and easy to play, but involves thought and strategy. Sure, it's not the heaviest game around, but it's a good average that all gamer types can enjoy.

I'd say Pandemic is a classic because of the above reasons, and it adds something new to gaming--cooperative play.

Survive! Escape from Atlantis could be considered a classic (and is a personal favorite) because it's simple, fun, and games are always so different. And it's cutthroat, as opposed to cooperative or Catan-esque with minimal "take-that."

Carcassone.

Dominion.

King of Tokyo.

All those games have proven themselves both massively popular and well-designed. They're easy to learn, easy to play, and all provide new mechanics to enjoy. Of course, I do think there can be multiple classics with similar mechanics, but they'll still need to be different enough that you couldn't just replace one with the other. For example, Pandemic and Forbidden Island are both cooperative, but they do it in different ways, making both games unique. I'd say Forbidden Island is (or soon will be) a classic.

In the future, I can see games like Sagrada and Azul being classics. They're not considered such right now because they're still relatively young.

I think more complicated games could be considered classics as well, but there will be a lot fewer of those. Unlike books, which include all types of classics (short, long, easy to read, on the more difficult side, etc.) but are still readily accessible with a bit of gumption, complicated board games take more effort to dive into, which will naturally make them less "classic" and more "cult classic."