Not all the cards are in fact to do with inventions (they have added in some "bonus" cards), and at least one is verifiably false (they identified the typewriter with a date at least 100 years too early!) Still, on the whole a fun game if you don't take it too seriously.
Choose an invention card from the five in front of you and place it in the appropriate place in the apparent timeline in the middle of the table. If you're wrong draw a replacement, if you're right you're down to just four that you need to place. First to place their last card wins. After a few games it might be possible to remember details of particular cards, but to start with at least it's going to be an element of deduction to determine where cards should be placed.
This is such a simple game, I can't believe no one's thought of it yet. In fact, it's so simple, it almost borders on not being a game IMO. It's literally just a deck full of cards with the dates on one side, and you're supposed to create a "timeline" of the dates. Pretty simple. Takes about 10 (ok, maybe 20) seconds to teach. Great for literally anyone to play. The reason this doesn't get a higher rating is the fact that some of these dates are wrong. In a game that's literally a deck of cards with dates on them, getting the dates right seems to be about the only job you had in creating the game. This game gets much better the more expansions you add in too.
(10/17) 6. Super quick game that is the epitome of a one trick pony, but thankfully it moves so very quickly that it doesn't overstay its welcome. A fun, super quick trivia game.