Pax Pamir (Second Edition) board game
Pax Pamir (Second Edition) board game

Pax Pamir (Second Edition)

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Overall Rank: #85 | Trending Rank: #76

In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.

In terms of game play, Pax Pamir is a pretty straightforward tableau builder. Players spend most of their turns purchasing cards from a central market, then playing those cards in front of them in a single row called a court. Playing cards adds units to the game's map and grants access to additional actions that can be taken to disrupt other players and influence the course of the game. That last point is worth emphasizing. Though everyone is building their own row of cards, the game offers many ways for players to interfere with each other directly and indirectly.

To survive, players will organize into coalitions. Throughout the game, the dominance of the different coalitions will be evaluated by the players when a special card, called a "Dominance Check", is resolved. If a single coalition has a commanding lead during one of these checks, those players loyal to that coalition will receive victory points based on their influence in their coalition. However, if Afghanistan remains fragmented during one of these checks, players instead will receive victory points based on their personal power base.

After each Dominance Check, victory is checked and the game will be partially reset, offering players a fresh attempt to realize their ambitions. The game ends when a single player is able to achieve a lead of four or more victory points or after the fourth and final Dominance Check is resolved.

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User Ratings & Reviews

  • I should note that, at time of writing, I've only played four times and all of them are solo, but...I just love it so much. I can't wait to actually play it... It's so intricate and delicate. Everything is important but you've got limited everything! You need to develop armies and roads, but you also need to develop your pieces so that you can rule over some zones so you can build those armies and roads! PLUS you're gonna need spies, because they kill opponent tableau cards, but also net you bribes in the meantime. Speaking of which, don't forget about money! Taxing seems boring but goddamn money is important in this game.I just love it, there's so much more. The factions, the betrayal, the events... What a fantastic game. Better than Inis or Kemet, in my book.
  • KS
  • Partial play. Missed a few rules. Very eager to play again.
  • There is likely a good game in this cheshire cat looking box. Unfortunately Pax Pamir provides such a poor first experience, I suspect few will push into the amount of plays required for the game to gel. As it stands, Pamir is a lumbering, mishmash of overly complex and restrictive rules.
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oo congrats on #Pax Pamir (Second Edition)! How soon do you think you'll be able to get it played?

Oh wow another $200 giveaway!  I hope I get it this time for sure.

1. I think a perfect discover page would allow me to select some mechanics/play styles and have games come up that match them.  So for instance... if I select Area Control, Asymetry, and Combat #Root would come up...

2. Right now it's still #Root but... my copy of #Pax Pamir (Second Edition) is finally available to pick up so I'll be grabbing that later this week!

If my FLGS every actually gets my copy in from their main store in California this could creep up.  At this point #Pax Pamir (Second Edition) may end up being a Christmas Gift to myself.

I too am glad I got it even though I didn't end up going after the first (or second) KS.  I feel very lucky to have it in my hands (well figuratively in my hands at this point).