Black Angel board game
Black Angel board game

Black Angel

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Overall Rank: #648 | Trending Rank: #292

Humanity, through its irresponsible behavior, has exhausted the natural resources of Earth, making it almost uninhabitable. In a burst of lucidity, pressed by the irreversible degradation of your planet, the great nations are forced to put aside their differences and share their knowledge in order to create the most vast spacecraft ever constructed. Thus, the BLACK ANGEL project is launched.
The Black Angel, the first intergalactic frigate in history, must transport the genetic heritage of humanity beyond known worlds, over a journey that is likely to last several thousand years. Her crew will be composed of only robots. Because no nation is willing to trust creation of the AI (artificial intelligence) that will control this crew to any other nation, a compromise is found: The Black Angel will be co-managed by several AIs, and the utility of each decision will be evaluated in VP (Validation Process).
At the completion of this long and perilous voyage, when a new inhabitable planet has been reached, the AI that has earned the most VP will be entrusted with reawakening Humanity, and overseeing its new start….

All the reports are in agreement: The Black Angel is approaching Spes, a planet with the highest probability for habitability by the human species. Take advantage of our approach to maintain the good relations you have gradually woven with the benevolent Alien species populating the galaxy, and watch out for the dreaded Ravagers, who would do anything to prevent you from reaching Spes.



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User Ratings & Reviews

  • Yarp:- The production is something of note- Building your own point engine is one of my favourite mechanics- The dice manipulation and purchasing is streamlined and clever- Quick turnsNarp:- Would have been the best game of the year with some more flavour in card text- The player board puzzle is never quite as interesting as I want it to be
  • After figuring out where we messed up the rules... I'm still not sure Black Angel is for me. A sprawling interlocking system results in a game that always feels one step away from tangible player control. The game's complexity produces an amazing web of actions, but depending on forces you can't control, the winning path may be a simple, stilted-feeling concentration on a tiny portion of that system.
  • Pacing felt uneven and there was so few resources that it felt like you _had_ to steal dice from others. It's 'take that', devolved into everyone always 'taking it all'.
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Oh definitely. #Everdell is one of my favorite games!

A few of my "want to play but probably not going to buy" games:

I played #Black Angel solo 3 times. I lost them all.

#Skulk Hollow - Introduced this to my wife! I played as the Foxen Heroes and she played as Grak, one of the guardian monsters.

#Pax Pamir (Second Edition) - Played solo. Feels good to have finally gotten to this one. What a fascinating game with so much sensitivity to the tactile experience. Another one that I realllly should learn and try out is #Agricola (Revised Edition).

And then there are loads of other games at our office that I should try, namely #Pipeline, #Paladins of the West Kingdom, and #Black Angel.

#Black Angel That game baffled me the first time I was playing. I couldn't wrap around my head on what strategy to focus on, what time of action to use where and I continually made mistakes that netted me 0 points for each of the things I tried. I'd expect that I'd need a few more plays to really understand everything. Although there was nothing that really excited me to come back to it since.

Whatever it is I'm eager to play, usually. The game I bring to play, doesn't get played. The game that we brought as a backup, that's the one we play. 

Last night, it was Horrified to Steampunk Rally Board Game.

Before that, Black Angel to Sabotage

I like what Black Angel did with having a ship board, and a map where your ship model moved through space. I think that could be sort of fun if everybody had their own ship board where though would pilot their own ship and crew through a shared map. But the state of the ship board would affect what all you could do with your ship. 

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