Isle of Skye: From Chieftain to King board game
Isle of Skye: From Chieftain to King board game

Isle of Skye: From Chieftain to King

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Overall Rank: #92 | Trending Rank: #393
Isle of Skye, one of the most beautiful places in the world: Soft sand beaches, gently sloping hills, impressive mountains: the landscape of Isle of Skye is breathtaking and fascinates everyone.

In this tile-laying game 2 to 5 players are the chieftains of 5 famous clans. The players try to build their little kingdoms to score as many points as possible. But in each game only 4 of the 16 scoring cards will be scored. Each game is different and leads to different tactics and strategies.

To have enough money is useful in all games: In each turn the players can buy a tile from another player. The seller determines the price, but to do it wisely is the most interesting part of this game: A high price will lead to wealth, if someone buys this tile, but if there's no buyer, the seller will lose the money spend on this tile.

And in the end the player with the best kingdom will become the sovereign of the island, not the richest player!

Isle of Skye is a gateway game for the whole family. With a playing time around 45 minutes , a huge variability and easy rules it's a perfect game for all players. The awesome illustrations by Klemens Franz brings all the athmosphere of the scottish island on your table.

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User Ratings & Reviews

  • Pretty neat game. Like it much more than Carcassonne because everyone gets to evaluate worth of their tiles rather than just randomly getting good or bad ones. Extra coins for players behind also seems neat and can make waiting to score big at the end a more viable strategy. Agree that one negative is it can be difficult to see the symbols on the tiles across the table.
  • My favourite fast Euro. Nice quick play, big decisions, simple mechanics. Exemplary.
  • A deeper version of Carcassonne, with a few mechanics that (strangely enough) remind me of Reiner Knizia's Merchants of Amsterdam. And it's got Clan MacLeod in it: what more could a person want?My only real complaint (apart from the ephemeral lightness of the theme) is the catch-up mechanism: it's one pretty weak catch-up mechanism!
  • A nice simple game about setting auction prices just right and planning for the appropriate scoring rounds. This is not Carcassonne 2.0. This is an entirely different game that features tile laying as a mechanic...
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We do own both. I think we've played #Welcome to... more, but that might be because it was picked up first. Have tried a few other roll/flip and writes, but I don't think we'll need to accuire anymore. I would also give #Cartographers: A Roll Player Tale the edge between the two because of the addition of skills, monster attacks, and the scoring method that is similar to #Isle of Skye: From Chieftain to King. I do think both games do suffer a bit from variety, due to the limited amount of scoring cards availble, but that can be remedied by expansions. #Welcome to...does have a ton of themeatic neighboorhoods to try and by next year give or take #Cartographers Heroes will be out.

Edit* forgot to mention that the use of colored pencils/pens should not be optional with cartographers.


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Isle of Skye: Druids board game
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