Descent: Journeys in the Dark (Second Edition) board game
Descent: Journeys in the Dark (Second Edition) board game

Descent: Journeys in the Dark (Second Edition)

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Overall Rank: #173 | Trending Rank: #334

Descent: Journeys in the Dark Second Edition is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes.

Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark Second Edition transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.

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User Ratings & Reviews

  • Over the course of a year, four friends and I played through the base campaign of Descent 2ED with me as Overlord. All of us were new to Descent. While I appreciate aspects of the game design, I just didn't have that much fun playing it. About the first 1/3 of the campaign I was a friendly Overlord that avoided using cheap feeling tactics. While the heroes seemed to have fun, it felt a little boring, and I also realized if I didn't slow them down there would be a snowball effect with them getting good gear and becoming unstoppable.From then on I started playing as Mean Overlord, and while the heroes lost most of the missions after that and ultimately the campaign, they didn't seem to have that much fun and I was stressed out trying to maximize my strategy by keeping track of everything (which also became more and more difficult as they gained new equipment and abilities). One technique I often used was to horde Overlord cards and then unleash them all at once to pull off some crazy combo and win in a way that didn't make much sense thematically. While effective, that wasn't very fun compared to if I had been using my Overlord abilities more sporadically. Often, it felt like if I won a mission, there wasn't anything they could have done to stop me, and vice-versa if they won.I also often used the same monsters to maximize my chances when a more even representation of the different monsters would have been more interesting.The missions tended to last too long for my tastes, even when I set the game up ahead of time. Whereas 2-3 hours would have been nice, it often took us around 4 hours just to get through a two-part mission.While I think there were a lot of good design decisions (such as simplifying line of sight), one design decision I don't agree with was for the winner of each mission to be more rewarded than the loser and also get to choose what the next mission would be.Finally, the back story and intro/outro descriptions were really poorly written for people who weren't previously familiar with the universe Descent takes place in. Half the time we were confused why the missions were even taking place.
  • Replaced by Star Wars Imperial Assault
  • For: GamersType: All vs 1, Strategy, Minis, Campaign
  • Lived up to its name
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Good topic!  It's great that our hobby is so diverse.  There's games for everyone.  Sometimes a game is good but something else is better.

And of course, the most important the game going to actually get played?

Sticking with the same vein as your post here are games I used to own that you might have heard of:

  • #Archipelago: This game was my first "designer" purchase.  You get to build a map (I love building maps!) it's economic, it's in an odd semi-coop space.  What's not to like?  Well two big things for my group: 1) The game always seemed to end just as you got things going.  We played the short, the medium and the long games and never felt satisfied and 2) The semi co-op aspect just didn't work for my group.  Someone ended up keeping the game goiing while someone else just plowed ahead or no one could/would handle crisis and we'd get overwhelmed.  A LOT of potential there that didn't quite work for us.  
  • #Arkham Horror: The Card Game: Another popular game and for good reason.  However, I'm not a massive solo player and the game play just didn't quite grab me as much as #Mansions of Madness: Second Edition which I really enjoy with the app.  I only really want one Cthulu style game in my collection as I find them all quite similar.
  • #Descent: Journeys in the Dark (Second Edition): My group has so many games that there is only room for one epic dungeon quest and #Gloomhaven is it.  (Yes, I know they aren't the same but they are in the same general game play area.)
  • #Love Letter: Premium: I love Love Letter. #Love Letter (2019 Edition) is my favourite implementation of it.  Love Letter Premium is a text book case of taking a simple game and expanding on it until you lose what was great about it.  I could pull out the original love letter at work during lunch, do a 5 minute teach and we're off.  Love Letter premium doubled the roles and complicated the game.  I traded it for #Keyflower and feel like I came out way ahead.
  • #Rajas of the Ganges: It's a good game but despite my best efforts I found it quite unbalanced towards one side of the equation.  Again, with all of the other games my group has to play it only makes sense for me to give a limited amount of time to making a game work for me.
  • #Robinson Crusoe: Adventures on the Cursed Island: A much beloved game I know but it didn't do it for me.  I didn't like the core gameplay loop and the story wasn't enough to draw me back.


I once got to play #The Lord of the Rings: Journeys in Middle-earth, and the Steam app ran everything, which was pretty handy. It's nice because you can all be on the same side, unlike something like #Descent: Journeys in the Dark 2nd Edition, where someone has to play as the enemies.

When I first saw #Gloomhaven I thought there was no way I would ever spend $100 on a game.  It took playing other games of a similar genre ( #Descent: Journeys in the Dark 2nd Edition, #Sword & Sorcery: Immortal Souls) I changed my tune.

#Scythe was another game that I never thought I'd like because it looked too "Risky" (bah dum dum) for me to feel like I would enjoy.  

In both cases these turned out to be my top two games. 

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Descent: Journeys in the Dark (Second Edition) - Kyndrithul Lieutenant Pack board game
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