Azul board game
Azul board game


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Overall Rank: #6 | Trending Rank: #43

Azul was designed by the world famous, award-winning game author Michael Riesling. Azul captures the beautiful aesthetics of Moorish art in a contemporary board game.

Players compete as artisans decorating the walls of the royal Palace of Dvora. By carefully drafting the correct Quantity and style of tiles, the most clever of artisans plan ahead to maximize the beauty of their work (not to mention their scores!) while ensuring they wasted no supplies in the process.

Introduced by the moors, "azulejos" (originally white and blue ceramic tiles) were fully embraced by the Portuguese, when their King Manuel I, on a visit to the Alhambra Palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The King, awestruck by the interior beauty of the Alhambra, immediately ordered that his own Palace in Portugal be decorated with similar wall tiles.

As a tile-laying artist, you have been challenged to embellish the walls of the royal Palace of Dvora.

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User Ratings & Reviews

  • I played it so much that I grew tired of it, so sold it and purchased Summer Pavilion. That was great fun as well.
  • A very welcoming introductory game for those that are unfamiliar with board games, also pleasant for more weathered players.
  • Azul is pretty and pleasant to play. You can grab what you like or strategize. This was an intro-game for a relative who "doesn't like games." We have a convert.
  • This game is lovely. The first-player token being a negative point is a brilliant choice. There may be a slight early-player advantage beyond that, though, since there's no mitigation to randomly going first in the first round, or going second in 3+ player games. I doubt it's substantial, but it's technically there. That's the closest I can come up with to a flaw so far. One other might be that it doesn't hold up over many repeated plays, but I haven't yet gotten to that point. So far, it just does. Excited to try some of the alternate successors once the pandemic blows over. Sintra wins on aesthetics, but Summer Pavilion looks to have some of the juiciest mechanics yet. Still, I'll happily return to this original any time.
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My wife and I enjoy #The Quacks of Quedlinburg and recently picked up #The Quacks of Quedlinburg: The Herb Witches but have not added that yet.  I gave my wife #Azul: Summer Pavilion last month for her birthday.  We've played it once and liked it.  I really like the more challenging feel of it, and the looks definately appeal to my wife who already loves #Azul (which we bought two years ago when it won the Spiel de Jahres).

Go play!

Alright here goes nothing..for simplicity sake, I left off the one's I've played either no games from or games that I didn't particularly enjoy.

Ted Alspach - #Suburbia

Antoine Bauza - #7 Wonders Duel

Bernd Brunnhofer - #Stone Age

Bruno Cathala - #Kingdomino

John D. Clair - #Mystic Vale

Rüdiger Dorn - #Karuba

Steve Finn - #Biblios

Stephan Feld - #The Castles of Burgundy

Friedemann Friese - #Fabled Fruit

Jacob Fryxelius - #Terraforming Mars

Mac Gerdts - #Concordia

Reiner Knizia - #Lost Cities

Michael Kiesling - #Azul

Vital Lacerda - #The Gallerist

Thomas Lehmann - #Res Arcana

Paulo Mori - #Rise of Augustus

Shem Phillips - #Paladins of the West Kingdom

Alexander Pfister - #Port Royal

Uwe Rosenberg - #Patchwork

Vladimír Suchý - #Underwater Cities

Reiner Stockhausen - #Orléans or #Altiplano..can't decide

Daniele Tascini - #Teotihuacan: City of Gods

Ignacy Trzewiczek - #Imperial Settlers


After all that, I can safely say I don't particularly care about designers haha. I was surprised I knew a couple of them off the top of my head.

#The Game: Quick & Easy and #Disney: The Haunted Mansion - Call of the Spirits Game were both spur of the moment purchases last month. They seemed like perfect games for Halloween, and ones I might get my 16 year-old son to play. D:THM-CSG might be the best game to get him to play in the future as he loves The Haunted Mansion.

#Azul: Summer Pavilion was a spur of the moment purchase last month for my wife's birthday.  She likes #Azul and I thought A:SP might be familiar enough and different enough that she'd like it.  We've played it once and I think she's ok with the differences (a bit more challenging and different point mechanics) that she'll like it long term.

#Paladins of the West Kingdom was another unexpected purchase.  I read and watched some reviews on it leading up to the Spiel de Jahres winner announcements that I put it on my wish list.  Then when I saw it on sale late this summer, I bought it for myself mainly for solo play and future game nights when we can hold those again in my area.

The best overall design.

#Star Wars Imperial Assault . The way they refined an already sweet dice mechanic earns my full respect.

Your best memories

#Axis & Allies classic: same set of friends after each period of exams. 

Best cover art

#HeroQuest (original)

The best euro


The best quick game (30m or less)


The first game you loved 

#Hotel Tycoon (formerly known as "Hotel")

The best game you can can fit in your pocket.

A set of poker dice

The most immersive experience

#Star Wars: Rebellion

Your most played game

Close call between #Ticket to Ride: Europe and Earthworms :)

Your favourite components

The twitchy vibrating moving cockroach in #Bugs in the Kitchen | La Cucaracha

The 'to put it politely, I can't fathom how anyone can enjoy this' award

haven't encounter anything yet that has no significant target audience in my eyes. 


Ahh, you like some abstracts too I see. My answer is going to be abstract games in general haha. I really enjoy them but I'm not very good at the moment. I'm working to improve my strategy skills and tactics though! I'm playing more #Santorini, #Azul, and even #Chess!

the sheer size, set of mini's and epicness of #Star Wars: Rebellion just brings a "wow" to the table.

All the wooden components in that heavy #Agricola is pretty awesome too.

There is something sweet about the tiles in #Azul as well!


I've had success introducing non-gamers to #Harry Potter: Hogwarts Battle and #Disney: The Haunted Mansion - Call of the Spirits Game. Both are fun, easy to learn, and are well liked-even for non-hardcore HP fans.  Next on my list would be #Splendor, #Century: Spice Road and #Azul.